Homebrew Flügel Species Details
As the Flügels were created to kill gods, their very body can easily break physical limitations. Using their magical skills, they were said to teleport into anywhere they can see, or where they have visited. Also, their strongest attacks are formed by stealing the energy of nearby Primordial, or Elementals.
Created for War
The Flügels name in celestial usually reads as construct angels or divine messengers, but many note that they are more alike to demons, as they hold powers of mass-destruction and have massacred countless beings during ancient wars. After the demise of their creator, a now unnamed Old Deus, the race is all but nearly extinct the only remaining ones being sealed or destroyed. The Flügel killed numerous celestials and fiends in the past, so they share a hatred for the Flügels, which are known as angels of death.
Flügel appear as mostly beautiful humanoids with wing-shaped ears, and have a large, rotating, circular halo above themselves. The halo rests with a translucent multicolored pattern imprinted on it. As a Flügels emotions become more pronounced, so does the specific color of their halo, changing in density, hue and translucency with their mood. Some are even documented to have fiendish features like tails or horns.
An overly calm Flügel will have a soft, powder blue or silver with a decent amount of translucence retained, while an angry Flügels halo will be a deep red or black, with almost no translucence. The specific colors and their meaning are still in the process of being documented.
Flügels usually have unique colored hair and eyes that can go across all spectrums, and their eyes can even be heterochromatic. Their Irises can be a mix of either symbols, shapes, or colors depending on the Flügel, which usually tells others their fighting style. Flügel's also have two, large, heavily feathered wings. Which will be white, or black which many celestial creatures at the time favored. The God of War created them using various parts of other Deus's creations and perfected them to a singular purpose.
Thirst for Knowledge
Due to their nature, Flügels tend to have violent thoughts and are condescending towards other races below them. However, due to an unspecified number of years sealed away, they can quickly become excited at the prospect of mystery or the outside world. Some have devoted their entirety to gathering knowledge to add to their personal library of information.
Flügel Traits
Your Flügel character has the following racial traits.Ability Score Increase
Choose two scores to increase
Age
A typical Flügel is created as an adult humanoid and appears to be around the age of a young adult (In their 20's). The maximum lifespan of the Flügel remains a mystery; so far, Flügel have shown no signs of deterioration due to age. They are effectively immortal to the effects of age and are immune to any effect that would seemingly age them. Due to their long age, they tend to master a specific field. You gain expertise in a skill of your choice.
Speed
Your base walking speed is 30 feet. Your wings give you a flight speed equal to your walking speed.
Darkvision
Your slight can cut through the darkest of places. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Languages
You can speak, read, and write Common and Celestial. Flügel also tend to learn the language of their enemies to gather information on weaknesses. You gain one language of your choice.
Celestial Valkyrie
As a war angel from the heavens, you are blessed by the divine and are an aspect of divinity yourself. As such your creature type is celestial, rather than humanoid. Additionally, you gain resistance to Radiant and Necrotic Damage.
Celestial Spells
Light Bearer: You know the light cantrip. You chose your spellcasting ability for it out of Intelligence, Wisdom, or Charisma.
Celestial Legacy: At 3rd level, you can cast the lesser restoration spell once with this trait, and you regain the ability to do so when you finish a long rest. Once you reach 5th level, you can cast the daylight spell once with this trait, and you regain the ability to do so when you finish a long rest. You chose your spellcasting ability for it out of Intelligence, Wisdom, or Charisma.
Star Gate
In a flash of light, you can step move between planes and fold spaces together to bring them closer to teleport. As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can take one willing creature with you within 5ft if you when you use this trait and they appear in an unoccupied space beside you. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
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