Homebrew Arc-Human Species Details

Take this kiss upon the brow! And, in parting from you now, thus much let me avow: You are not wrong who deem, that my days have been a dream; Yet if hope has flown away, In a night, or in a day. In a vision, or in none. Is it therefore the less gone? All that we see or seem Is but a dream within a dream.

I stand amid the roar, of a surf-tormented shore, and I hold within my hand, grains of the golden sand--How few! Yet how they creep, through my fingers to the deep, while I weep--while I weep! O God! can I not grasp, Them with a tighter clasp? O God! can I not save One from the pitiless wave? Is all that we see or seem but a dream within a dream?"

Arthur Allstaint, Legendary Poet and Sage. Among the few only recorded Arc-Humans.

You are an Arc-Human, a mortal woman or man whom has had their body and soul truly become in tune. All Arc-Humans start as normal Humans. It takes extraordinary measures and feats for a human to ascend to their empowered state. This awakening can be done magically, or through years of training, whatever the case you know what your soul looks like down to the detail of its color and attitude. This unlocking of your ultimate potential links your mind, body and soul in harmony. Below are the following benefits you now gain as an Arc-Human.

Powerful and Humble

With their proud and defined beautiful and strong features , Arc-Humans appear hauntingly beautiful to humans and members of many other races. They are vastly larger than most humans on average, ranging from well over 7 to 8 feet tall. They are much more muscular than humans, weighing on a scale of 180 to 250 pounds. Males and females are about the same height, and males are only marginally heavier than females. Arc-Humans are tremendous and powerfully unique yet so similar. 

This transformation that has drawn out your latent potential and power has given your body a fresh start, free of any ailments, scars or any type of harm that had been done to the body. If you previously had bad eye sight, you would now no longer have bad eyesight for example.  Whatever issues you had with your hair are now permanently fixed, including any balding or issues growing or losing hair. This includes the color of the hair, becoming a very rich and alluring color of its former color. Overall youth and vigor is given to a Human that is able to make it to this elevated state of being. 

A Perspective For Generations

Arc-Humans can live well over 1,000 years or more much like an elf can, giving them a broad perspective on events that might trouble the shorter-lived races more deeply. They are more often amused than excited, and more likely to be curious than greedy. They tend to remain aloof and unfazed by petty happenstance of the current ties of the world. When pursuing a goal, however, whether adventuring on a mission or learning a new skill or art, Arc-Human can be focused and relentless. They are often looked at as natural leaders and sought after in that way. They are slow to make friends and enemies, and even slower to forget them. They reply to petty insults with little disdain and to serious insults with hard lessons being afflicted upon the person whom has the ideocracy to over-insult in their presents. If a human is very old and nearing death and somehow was able to ascend to becoming an Arc-Human, that once elderly looking old person would then transform into a personified and wonderful version of what they looked like in their youth and have a very long life now left ahead of them.

 

Exploration and Adventure

Arc-Humans take up adventuring not just out of wanderlust, or a meet to test their skills they acquired apart from their people but typically after several years of honing these skills in service to an armed force. They are more than likely or have been an in some form or way an adventurer already on their journey and sought to grow in power. They chose to have this power come from within them. And through great study, training, practice with all the high levels of risk involved; you were able to advance to this evolutionary stage of self-greatness.Since they are so long-lived, they can enjoy centuries of exploration and discovery. They dislike the pace of human society at times, which is regimented from day to day but constantly changing over decades, so they find careers that let them travel freely and set their own pace. Brütelf also enjoy exercising their martial prowess or gaining greater magical power, and adventuring allows them to do so. Some might join with rebels fighting against oppression, and others might become champions of moral causes.

HAUGHTY BUT GRACIOUS

Although they can be haughty, Brütelfs an other Elfs are generally gracious even to those who fall short of their high expectations—which is most non-elves. Still, they can find good in just about anyone.

Dwarves. “Fun to really learn about the inners of the world.”

Halflings. “Halflings are people of simple pleasures, and that is not a quality to scorn. They’re good folk, they care for each other and tend their gardens, and they have proven themselves tougher than they seem when the need arises.”

Humans. “These people need my help the most but I must be careful about how I teach and befriend them.”

 

 

 

Arc-Human Traits

Your Arc-Human character has a variety of natural abilities, the result of thousands of years of refinement made by human hands.

Kaleidoscope Nightvision

Your eyes have been brought to an elevated state for your sight beyond your own belief. You can see in dim light within 120 feet of you as if it were bright light, and in darkness as if it were dim light. You can only discern shade of Red, Yellow and Blue. Other than those three colors you can’t discern any other color in darkness, only shades of gray.

Arc-Senses

You have proficiency in the Perception skill and expertise in the Athletics skill. Moreover, you have the Athlete Feat.

Arc-Ward

You have advantage on saving throws against being charmed, and magic can’t put you to sleep. Moreover, if you succeed the roll you know the location of the source of the spell being casted on you.

Grand-Trance

Arc-Humans don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the benefit of a long rest.

Ability Score Increase

Strength score increases by 2 and three Ability scores of your choice increases by 2.

Languages

You can speak, read, and write Common and can chose 3 other languages.

Age

It is said to be that Arc-Humans can live up to or over 1,000 years.

Size

Arc-Humans average from 7 to 8 feet tall with few exceptions and have a large natural athletic body build with beautiful markings on the body. Your size is Medium.

Speed

Your base walking speed is 40 feet.

Humanity's Pinnacle

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Warrior’s Vow

When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. Once you use this trait, you can’t do so again until you finish a long rest.

Clarity Instincts

You can take the Dash action as a bonus action. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest. Whenever you use this trait, you gain a number of temporary hit points equal to your proficiency bonus. Moreover, you gain 1 additional Reaction.

Grand Talent Reborn

You may chose 1 Feat for your character. Moreover, you can chose 1 Skill to become Expertise with.

Gifted Soul Unlocked

You may chose 1 Feat for your character. Moreover, you can chose 1 Skill to become Expertise with. Additionally, you may chose 1 Skill to become Proficient with.

Experience Crafter

You gain Expertise in 2 Tools of your chose.

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