Homebrew Asgardian's Child Species Details

This is the combination of an Asgardian and a Variant that is alive and can function in all planes and dimensions of existence as it started out as a never before heard of, child of Wotan and Frigga. Their idea was to have this child on the planet Midgard after finding and gathering a group of adventurer's that would help to raise the child but never tell them whom they actually were or even tell their child as they wanted him to learn his abilities and find his own path in life. 

They had the foresight to have some very special Artisan Black Smith's gather special materials to craft a very special sentient weapon that they wanted him to have and then repeated that in a pocket dimension so there would be two such weapons, that one for backup supposedly. The weapon was a double headed, double bladed, vorpal sharp blink battle axe that could absorb the enhancements and magics imbued in other weapons and make them part of itself as it was a sentient weapon. What they never realized was that those Smith's were better than they believed and the weapon was also given the ability to absorb memories and abilities of any being that it was in close proximity to for seventy two hours. They thought that once it was given items from its designers that the friends they had left him with would finish the weapon and end its ability to absorb more capabilities. The young Asgardian stopped them from doing that.

This weapon absorbed the knowledge and abilities of it's designers. It has the life experiences from its three creators and the other axe's three creators as well from another dimension.

  • The gnome had never been a battle participant but was quite the expert in the use of the weapons he created. He had used hammers, daggers, knives, short swords, short bows, hand held crossbows, crossbows, javelins. He had created enchanted armor as well as weapons, plate, banded, chainmail, splint mail, even leather and studded leather, complete sets and sets that enhanced abilities if the set was used in unison as he had also been a master illusionist.
  • The Dwarf had been both a warrior and a Smithy. He had done much of the same thing the gnome had done but had also worked large hammers, long swords, bastard swords, axes both hand and battle axes. He had worked two handed axes and swords and hammers as well. He was also the one that had developed the mold for its shape and both the Elf and the gnome had assisted with the finishing touches.
  • The Elf had been the Master armorer as well as warrior and Wizard, she had told the weapon that she had done each profession for approximately fifteen hundred years culminating in her being an armorer, smithy last as it was the only thing that still interested her at that point, building and imbuing weapons, armor and unique trinkets as she called them. It knows where to find the ingredients for each spell you and I will need for casting. As well as the best mines from all three armorers for the various ores required. I do suspect that after three millennium some of those veins may have been depleted and some of the lands may have changed completely but as the Elf had pointed out, this same thing occurred many times in her lifetime but in the same general area these things will still be found and the Gnome had confirmed it also.

A ceremony was performed by a golden dragon when it found that the cavern above it had been discovered by the Asgardian and his fellow adventurer's, the effects had a profound affect on his companions but during the ceremony he was combined with the weapons that had been designed to become his constant companion, now both axes shared a portion of his soul and he shared their capabilities of being able to absorb knowledge and abilities from anything be it weapon, magical items or people if he remained within close proximity of them for seventy two hours. 

Asgardian's Child Traits

Magic will come natural, once a spell is read it can be used and will never be required to be relearned.

Ability Score Increase

This child will be like a very outstanding and robust human until it reaches the age of maturity, generally at age 16 and the completion of a trial of manhood of some type.

Once the Trial has been completed this character will advance in levels twice as fast in any profession it chose's and can multi-class without restriction as all professions knowledge is locked away in its DNA and will be learned (remembered) as they begin the path of any profession. This is the benefit of being a child of greater gods.

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