Homebrew Clockwork Species Details
Beings made out of machinery that originally had but one purpose to serve their master but do to a malfunction in their programing they obtained free will. Most clockworks have a lawful personality although some might have a chaotic or neutral personality. Clockworks hight ranges from 5.0 to 6.0 feet and their weight is 170 to 240 due to being made from metal.
You speak, read, and write common and one other language. As a Clockwork you don't need food or water additionally you don't need to sleep you only need four hours of resting time, except you don't regain hit points normally you have to take one hour to repair yourself.
Clockworks don't actually don't have traditional names but they do pick up names from other races. Clockwork names Male: any Female: any
Clockwork Traits
Racial traits: Adaptable bodies, Ability score increase, Natural armor, Poison immunity, Electrical vulnerability.Adaptable Bodies
This trait lets you adapt to meet your needs you can use this to allow you to be able to have a speed of 10 in climbing, burrowing, and swimming.
Natural Armor
You have a AC of 14 without armor.
Poison Immunity
You are immune to poison.
Electrical Vulnerability
Enemy's electrical attacks have an advantage on you.
Genetic Modification
This trait lets you tinker with your abilities for example you can using this once during a long rest (if you are proficient with tinkers tools) you can modify your arm to dispense an item or turn in to some thing like a blade. If you choose to make it turn in to something for your modification you have to provide resources.
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