Homebrew Dream Born Species Details

The Dream Born, enigmatic beings with origins intertwined with the ethereal realm of dreams, embody a mystique that sets them apart on the material plane. Whether molded from the dreams of mortals or birthed directly from the ever-shifting fabric of the Dreamweave, they carry an innate connection that manifests as an otherworldly presence.

This connection to the dream realm not only shapes their essence but also draws them irresistibly toward realms steeped in magic and intrigue. As denizens of both the waking and dreaming worlds, Dream Born wield their unique abilities to navigate the delicate balance between reality and the ephemeral landscapes of dreams.

In the waking world, Dream Born exude an ethereal aura, their eyes mirroring distant dreamscapes. Graceful and serene, they move through the complexities of everyday life with an almost preternatural understanding of the energies that course through both the mundane and the magical. This ability allows them to unravel mysteries and decipher the motives of those around them with an uncanny insight.

Dream Born Traits

As an dream born player character, you have the following traits.

Creature Type

You are a Humanoid.

Size

You are Medium.

Speed

Your walking speed is 30 feet.

Dreamlike Resilience

Magic cannot put you to sleep. Additionally, you have resistance to psychic damage.

Otherworldly Dreamer

You have proficiency in one of the following skills of your choice: insight, perception, or persuasion.

Dream Magic

You know one of the following cantrips of your choice: minor illusion, mage hand, or message. Intelligence, Wisdom, or Charisma is your spellcasting ability for it (choose when you select this race).

Dream Beam

As an action, you can project a beam of dream energy at a target within 30 feet. Make a ranged spell attack against the target. On a hit, the target takes psychic damage equal to 2d8 + Your Chosen Modifier and they fall asleep for 1 minute or until it takes another instance of damage. The damage increases to 3d8 at 5th level, 4d8 at 11th level, and 5d8 at 17th level. Once you use this ability, you can't use it again until you finish a short or long rest.

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