Homebrew Archfey Candidate (winter) Species Details

Born as a fey spirit of the Tundra, you were chosen as a candidate to become something more than just another fey and to become something that could one day, potentially rival the Gods. But before you can be blessed with such a power, you must first prove yourself of being worthy of such power to whoever gave you this chance. your body has been granted a form similar to a human with some key differences. your skin is pale and your hair is as white as snow, while your eyes shine a brilliant blue. Your skin also appears as if it was constantly cover in light frost despite the temperature of your environment. Do to you be a Fey, you are whimsical and often naive about the mortal realm and often rely on your wittiness to get yourself out of a scrap.   

Archfey Candidate (winter) Traits

Due to your origins of being a fey spirit and an inhabitant of the Tundra, you gain abilities that display these traits

Winter Magic

You know the chill touch cantrip. Starting at 3rd level, you can cast the Fog Cloud spell with this trait. Starting at 5th level, you can also cast the Hold Person spell with this trait. Once you cast Fog Cloud or Hold Person with this trait, you can't cast that spell with it again until you finish a long rest. You can also cast either of those spells using any spell slots you have of the appropriate level.
Charisma is your spellcasting ability for these spells when you cast them with this trait.

Fey

You are a spirit of the Fey realm given human form, magic of your realm makes it harder for others to seduce you since your usually the one seducing. the potency of the magic from your realm has also make modification to your being, making it so that you cannot be forced into a sleep state. Due to being a fey spirit, you lack the need of mortal food/drinks, instead you siphon the magic near you to sustain  your lifeforce.    

Trance

Feys don't need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is "trance.") While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Cold to the Touch

Your fey 'presence' grows as you continue your journey. When you reach level 2 you gain the ability to freeze any liquid within your 'presence' (range is character's level divided by 2). Any creature that enters your 'presence' is overwhelmed by frost and must make a DC 10 constitution saving throw or take 1d4 of ice damage. lastly,  anything with the built up composition of frozen matter within your 'presence' is under your absolute control (except for things with a will of it's own). 

Snowy Complexion

In simple terms, you are made of snow. You look exactly human but anything deeper than skin level would be met with snow. This means that you don't have blood, or any organs at all which allows you to resist cold damage but be vulnerable to any fire based attacks. In addition, any time when you are exposed to the sun for over 4 hours without finding shade or not residing in a tundra biome, you will gain 1 level of exhaustion until you take a short/long rest.

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