Homebrew Lynel Species Details
Lynels were originally Abyssal beings born to the ranks of demons. This can be seen in their bodies being a mix of a horned lion head, a stiped giants body, and a horse lower torso similar to centaurs. After a few centuries to eons of being in the abyss, they eventually all made their way into the fey wilds. No one knows why but after a few more eons in the fey wilds the wild magic shifted them into hybrid fey beings. They became more humanoid and more similar to centaurs. They became kinder and calmer, making them Normally chaotic neutral instead of evil. Small tribes in the fey wild began to grow and eventually leaks into the earthly plane caused some lynels to appear in the normal world.
Despite being in the fey wild for so long, their demonic features are still apparent. They have horns that curve forward from the front of their faces, large mane like plumes of fur on their necks and chests, beastly horse bodies and shape teeth and claws. But with the magic of the fey wild they went from very beastly creatures to humanoid mysteries with similar appearances to goblinoids.
From them being in small villages, they have learned many forms of trade, like Blacksmithing, paintings, hunting and Archery. They are actually very well known for their inhuman Archery skill, some being able to make impossible shots with little to no effort.
Lynel Traits
As a lynel, you have the following racial traits.Wild quiver
You can roll a d6. With a 6 you can shoot an arrow which somehow becomes 3 before it hits the target. How? Idk fey magic.
Creature Type
You are a Fey.
Size
Your size is Medium.
Speed
Your walking speed is 40 feet.
Trample
If you move at least 20 ft. toward a target in the same turn, you can follow that attack with a bonus action, making one attack against that target with your horns and hooves.
Equine Build
You count as one size larger when determining your carrying capacity and the weight you can push or drag.
In addition, any climb that requires hands and feet is especially difficult for you because of your equine legs. When you make such a climb, each foot of movement costs you 4 extra feet instead of the normal 1 extra foot.
Hooves
You have hooves that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage, instead of the bludgeoning damage normal for an unarmed strike.
Lynel training
Your Lynel upbringing has gives you the skills needed to be an apex predator. You therefore have proficiency in the following skills and items : Survival, Intimidation, Archery (bows), and a tool of your choice.
Previous Versions
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