Homebrew Twin Soul Goblins Species Details
For eons Goblins have been obsessed with pillaging, looting and creating havoc all across the realms they inhabit. Being associated with such inherently evil things has caused a small number of Goblinkind to start to wonder if they could ever live without invoking such judgement from all those they encounter. It was then that an idea was hatched, usually to obtain some sort of goal that would otherwise be hindered. "What if.... one of us sat on the others shoulders and we acted and fought as one being?" one of them asked. "Well, that'd be GREAT!" the other replied, "We just need some sort of disguise!" And thus, the first of its kind emerged.. Twin Soul Goblins!
Endless Possibilities
Now standing between 6-7 feet tall and weighing between 120-220 pounds (see weight characteristic table); They can blend in just about anywhere. For the first time, possibly ever, Goblins can live without any preconceived notions about them. Wanna go to a thriving city without immediately being labeled as some sort of villainous figure? Time for two goblins to unite as one under a common disguise! Limitless possibilities unfold when they can finally be accepted anywhere and thrive doing anything.
The two Goblins within their disguise could have a fair few different skin tones, most commonly some shade of green; not that you'd ever notice.. them being disguised and all. However it is worth noting that their disguise can take the shape of far more things beyond a simple trench coat. Some have chosen to join various roguelike guilds to hide under sinister cloaks, others have traversed the wilds as nomadic hermits; hiding their faces under a shawl, turban, or other type of cloth. The most creative have hid under masks in a profession where that wouldn't be uncommon. Such as a Guardsman, Doctors and even professional wrestlers!
Whichever path they walk down, Twin Soul Goblins do so to break the status-quo and become something other than what the world makes them out to be. It is a path of trust, hope, and most of all teamwork.
Hopeful and Ambitious
The very reason that a set of two Goblins gave up their individuality as well as their clan is almost always in pursuit of some goal that would otherwise be nearly impossible. This fusion of beings is often very self motivated, possessing a singular unwavering will to accomplish the goal they set out to do.
Twin Soul Goblins will often be willing to make personal and greater sacrifices to achieve this goal. As they say, even in circumstances such as these: the apple doesn't fall too far from the tree.
Secrecy of the Disguise
Due to the necessity of keeping their true identities hidden, Two Goblins in a Trench Coat will rarely emerge from their disguise, knowing that doing so may risk prevention of their goal. Often not even trusting their closest companions with this secret. To the two of them, this is a consistent test of their conviction. Proving that their choice to become a unit, is a choice they both trust and will honor for one another.
Twin Soul Goblins could theoretically be any stranger you come across. It is unknown exactly how many of them truly do walk among the other races of the world. Strong spirits and Perseverance often lead these creatures down honorable and important lives, regardless of how lonely they may be.
Ability Score Improvement
Increase Strength or Dexterity by 2 and Constitution by 1.
Age
Goblins reach full adulthood at age 8, and often live into their 60's.
Size
Two Goblins in a Trench Coat often range between 6 and 7 feet tall, weighing between 120-200 pounds. Your size is Medium.
Speed
You have a base walking speed of 25
Twin Soul Goblins Traits
With one tiny creature stacked on top of another, wrapped up in a disguise, there's bound to be some interesting interactions incommingDiscerning the Disguise
All creatures who come in contact with Twin Soul Goblins assume that they are in fact one singular humanoid; however if found suspicious they may roll DC Insight check, modified by 8 + proficiency + deception modifier
Two as One
Spending your lives living as one being has developed an unbelievable level of trust between the two of you. This insane amount of trust between the two of you has allowed you to move and act as one without any second guessing, taking away any disadvantage that any normal creatures would have if one was sitting on the others shoulders.
Naturally Deceptive
Having to consistently hide your true identities, you've become rather skilled at deception. Gain proficiency + expertise in Deception
Four Eyes, Four Ears and even an Extra Nose
You have advantage on perception checks that involves sight, sound or smell
Nimble Escape
You can take the Disengage or the Hide action as a bonus action on each of your turns.
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Posted Dec 22, 2023This is awsome
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Posted Dec 23, 2023Im getting 3 kobolds in a trenchcoat vibes ngl