Homebrew Inkling Species Details
Inklings are an extraordinary race, originating from the depths of the ocean where vibrant colors and creative energies meld into a harmonious spectacle. Standing at a diminutive 3 to 4 feet, Inklings possess an unmistakable squid-like charm, with expressive eyes and distinctive tentacle-like appendages. Their skin often showcases a dazzling palette of hues, reflecting the lively underwater environments they call home.
Dexterity is a hallmark of the Inkling physique, evident in their agile movements and quick reflexes. Their charismatic presence is equally striking, a testament to their free-spirited and adventurous nature. Inklings exude a youthful exuberance, approaching life with a playful enthusiasm that transcends cultural and societal boundaries.
The most captivating feature of an Inkling is undoubtedly their ability to harness ink as both a form of expression and a potent tool. With a mere thought, they can release a burst of colorful ink, creating dazzling patterns or blinding adversaries in the blink of an eye. In times of need, Inklings seamlessly transform into squids, utilizing their aquatic agility to navigate terrain with unparalleled grace.
Their connection to ink extends beyond mere aesthetics. Each Inkling carries an ink reservoir, a wellspring of magical potential. This reservoir fuels their unique abilities, allowing them to conjure protective barriers, unleash targeted bursts of ink for offensive maneuvers, and even use the ink's mystical essence for healing purposes.
Inklings thrive in environments that mirror the vibrancy of their underwater homes. Their infectious zest for life, combined with their ink-based talents, makes them natural adventurers and companions. Whether splashing through battles with bursts of color or leaving a trail of ink as they navigate the world, Inklings infuse a campaign with a sense of whimsy, creativity, and boundless energy.
Inkling Traits
Hailing from the vibrant and colorful world beneath the waves, Inklings are a unique race with an affinity for ink-based abilities. Dextrous and charismatic, they embody the playful and free-spirited nature of their aquatic origins. Standing between 3 to 4 feet tall, Inklings are known for their small stature and distinctive squid-like appearance.Ability Score Increase:
Your Dexterity score increases by 2, and your Charisma score increases by 1.
Age:
Inklings mature at a rate similar to humans and can live up to 80 years and mature at 14.
Alignment:
Inklings have a diverse range of personalities, but they tend to lean towards chaotic alignments due to their free-spirited nature.
Size:
Inklings stand at around 3 to 4 feet tall. Your size is Small.
Speed:
Your base walking speed is 30 feet and your base swimming speed is 40 feet.
Darkvision:
Accustomed to living in the depths, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Ink Spray:
As a bonus action, you can release a burst of ink in a 10-foot cone. Creatures in that area must make a Dexterity saving throw (DC 8 + your Dexterity modifier + your proficiency bonus) or be blinded until the end of their next turn. Once you use this feature, you can't use it again until you finish a short or long rest.
Squid Transformation:
Once per short or long rest, you can transform into a squid as an action, your size is tiny. While in squid form, you gain advantage on Stealth checks and can move through spaces as if they were difficult terrain. When moving through ink in this form your speed increases to 40 feet as if you were swimming. The transformation lasts for 1d6 + 2, and you can end it early as a bonus action.
Ink Reservoir:
You have an ink reservoir with a maximum of 5 ink points. You regain all expended ink points after finishing a long rest.
Ink Refilling:
As an action, you can use a small amount of ink to restore your Ink Spray feature. The cost is 1 ink point. You must finish a short or long rest before using this feature again.
Special Ink Manipulation:
You have the ability to manipulate ink for various effects, expending ink points:
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Ink Barrier (2 ink points): As an action, create a temporary barrier of ink in a 12 foot line, providing three-quarters cover to creatures behind it for 2d6 + your Charisma modifier turns.
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Ink Splatter (3 ink points): As an action, launch a concentrated burst of ink at a single target within 30 feet. The target must make a Dexterity saving throw (DC 8 + your Dexterity modifier + your proficiency bonus) or take 2d6 acid damage. The damage increases to 3d6 at 5th level, 4d6 at 11th level, and 5d6 at 17th level.
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Ink Healing (4 ink points): As an action, expend ink to heal yourself or an ally within 5 feet. The target regains 2d4 + your Charisma modifier hit points at 3rd level, 2d6 + your Charisma modifier at 5th level, 3d6 + your Charisma modifier at 11th level, and 5d6 + your Charisma modifier at 17th level.
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