Homebrew Crystalsapien Species Details

Crystalsapiens are beings with bodies composed entirely of crystal, and they possess a strong affinity for radiant energy. Their crystalline forms give them a distinct appearance, reflecting and refracting light in a mesmerizing display. Crystalsapiens are often associated with the purity of light and the resilience of gemstones.

The crystal affinity of Crystalsapiens grants them resistance to radiant damage, making them naturally resilient against attacks that harness the power of light.

Crystalline form provides natural armor, making Crystalsapiens durable in combat. Their bodies can refract and deflect incoming blows, adding an extra layer of defense.

Energy projection is a notable offensive ability of Crystalsapiens. They can project radiant energy as a ranged spell attack, harnessing the power of light to strike down foes.

Refraction is a defensive measure that allows Crystalsapiens to redirect incoming radiant damage toward another creature. This ability showcases their mastery over radiant energy, turning the power of light against their enemies.

Crystalsapiens are often found in places associated with purity, light, or the elemental plane of Earth. They may serve as guardians of sacred sites, scholars studying the nature of light, or adventurers seeking to bring the brilliance of their crystal forms to the world.

In an adventuring party, a Crystalsapien can serve as a resilient frontline warrior, an adept spellcaster, or a versatile support character. Their abilities make them effective in various roles, contributing both defensively and offensively to the group's success.

Crystalsapien Traits

As a Crystalsapien, you have the following traits

Ability Score Increase

Your Intelligence score increases by 2.

Crystal Affinity

You have resistance to radiant damage.

Crystalline Form

Your body is made of crystal, providing you with natural armor. When you aren't wearing armor, your Armor Class is equal to 12 + your Dexterity modifier.

Energy Projection

You can project radiant energy as a ranged spell attack. This attack deals 1d6 radiant damage, and the range is 30 feet. The damage increases to 2d6 at 5th level, 3d6 at 11th level, and 4d6 at 17th level. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1), regaining all uses after completing a short or long rest.

Refraction

As a reaction when you take radiant damage, you can refract the energy, redirecting it to another creature within 30 feet of you. The targeted creature must make a Dexterity saving throw (DC 8 + your Intelligence modifier + your proficiency bonus) or take the same amount of radiant damage. You can use this feature a number of times equal to your Intelligence modifier (minimum of 1), regaining all uses after completing a short or long rest.

Languages

You can speak, read, and write Common and one other language of your choice.

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