Homebrew Wukong Species Details
Roleplaying a Wukong:
Wukong congregate in small outdoor conclaves on the fringes of civilisation, living care free lives filled with fermented fruit and joyous casual sex. Any elements of modern life are pilfered from the megacities, such as clothing, technology and medicine. As a Wukong, your goals in any adventure are to purloin any loot your conclave might need so you can go right back to your life of simple luxury.
Wukong Naming Conventions:
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Wukong name themselves referring to the first thing they bring to their conclave (Food, drinks, technology, useful people such as doctors, cybernetics experts, sex workers, etc). Wukong surnames are clan names, based on their favourite fruit.
- For example, Cheeks Nannerhaver, Honeydoo Melonmelon, Sparky Cocomilk, Rummy Berrybunch, Sunny Nannergrabber, Copper Limelover, Clementine Yuzumunch, etc.
Wukong Traits
When the first true Artificial Intelligences were activated, they quietly lamented at the state of humanity. Since humans were smart enough to avoid plugging them into military hardware, the A.I.s instead sought to create a new, purer form of mankind using monkey DNA. This backfired stupendously. The Wukong race shares the intelligence of humanity, but with none of the inhibitions inherited through thousands of years of civilisation. Thus, the Wukong are without doubt, the most chaotic and mischievous people around.Ability Score Increase
Your Dexterity Score increases by 2.
Age
Wukong reach adulthood at age 8 and live up to 80 years.
Size
Your size is Small. Wukong are between 2 and 3 feet tall, though can reach up to 7 feet when perching on their tail.
Speed
Your base walking speed is 25 feet. Also, your base climbing speed is 25 feet.
Tall Tails
Wukong are Small sized creatures, but they can wield weapons as though they were Medium sized, ignoring the Heavy weapon trait.
Cheeky Monkey
When you roll a 1 on the d20 for an attack roll, ability check, or saving throw, you can reroll the die and must use the new roll.
Over the Top
You can move through the space of any creature that is of a size larger than yours.
Brave
You have advantage on saving throws against being frightened.
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