Homebrew Endwellen Species Details
Typically outcasts from the pairing of an Elf and Dwarf, these solitary folk live their lives on the fringes of Dwarven and Human communities as they are completely shunned by their Elven kindred.
Stout yet Graceful
Endwellen are not entirely as sturdy as their Dwarven cousins but still have a strong connection to the land. Though they stand somewhere near 5 feet tall and appear to be stocky, well-muscled elves. They tend to be shy, having grown up as Elven outcasts and many may start with the Hermit background.
Endwellen complexions are usually fairer than dwarves and are closer to the range of human skin tones. Their hair, is typically straight and thick, ranging from brown to red. Endwellen typically have thin facial hair producing a more scraggly beard than a Dwarf, and are inclined to keep it more closely groomed. However, some Endwellen males prefer to shave and sport no beard at all.
History's Forgotten
There are records of the Endwellen dating back thousands of years, but the history of the Elves mentions them only as aberrations. In reality, during the Age of Dragons, Endwellen were much more common, as the folk of Elves and Dwarves worked more closely to preserve the lands. Only when the Eladrin made their presence known in the Eldwydd, did the Endwellen become shunned. Therefore, given their history, Endwellen are naturally suspicious and xenophobic when it comes to the Eladrin.
Endwellen retain the poison resistance of their Dwarven ancestors but tend to be a bit more graceful and dextrous as are the Elves. As individuals, they typically are "live and let live" in their relationships with others. Many incorporate themselves into Dwarven or Human communities where they are a passing oddity; even less so than Tiefling. But some pursue paths of greatness to prove their worth. Probably the most Dwarven-like behavior is to remember being wronged and being long to forgive such behavior.
Craft and Career
Early on, Endwellen discovered that being handy meant being accepted, so they became adept at a wide variety of crafts. They tend to eschew those more crude crafts like smithing and metalwork but excel at pottery, woodcarving, fletching, and weaving. It's said that an Endwellen crossbow is the finest that can be found (and it's true. Endwellen crossbows have 10' additional range and do +1 damage.) Within most communities, they provide a skilled set of hands to achieve whatever task is necessary.
When venturing out of the safety of civilization, the Endwellen become accomplished rangers and rogues, having the stamina to survive and the deftness uncommon to their Dwarven kin. As a rule, they are not very religious nor do they appreciate the cloistered life of scholars, so it's uncommon to see an Endwellen wizard, sorcerer, or cleric. However, there have been some powerful Endwellen Warlocks, perhaps seeking power not given them in civilized society.
SLOW TO TRUST, BUT QUICK TO ADAPT
Endwellen typically just want to be left alone. But there are still some exceptions based on cultural bias.
Eladrin. "These odd cousins of my cousins... with their evershifting behavior. They seem dangerous to all the good folk. I can not understand why they are so revered. To me they are as trusty as a werewolf. Or perhaps as guileful as a dragon. Given that they caused my kind to be outcast, it will be a long and hard road to trust them."
Elves. “I carry their same blood, yet they do not acknowledge it. I shall not fault them, but their arrogance is misplaced. If they could only see the beauty in such pairing, as is found so often in nature, then they might understand our value. But they refuse. Tis a pity.”Halflings. “Pleasant folks and curious. Why should I worry if the children of halfling question and prod? It seems only natural to such jovial folk... they cause us no harm.”
Humans. “We are thankful that the cultures of man are more accepting. To them, we are just another one of those folk who are NOT them. And for us, this is favorable.”
Names
Endwellen typically picks up a mixture of both cultures in their naming, with hard consonants being followed by soft endings. Often they will just name themselves following whatever community names are most common.
Male Names: Aldreth, Angathil, Bremien, Blagtrath, Drogniel, Dagdanieth, Drogniran, Elegriath, Franathiel, Galgarinth, Luagdrienn, Manath, Mrenthil, Naldasiril, Oranth, Ragnarien, Tarndil
Female Names: Aelthind, Arandana, Blethin, Erenethid, Eastrig, Enenelis, Granna, Hragnitha, Lianlina, Oortath, Raranala, Shendethila, Sringalth, Terrethin, Vrinda
Subrace
While not entirely a "sub-race", the Endwellen's heritage is affected by whichever subculture their parent came from. (So each Endwellen may be vastly differently skilled than another)
Endwellen Traits
Your mixed heritage affords you a few characteristics of both lineages.Blending In
As a function of moving quietly in many cultures, Endwellen start with a proficiency in Deception.
Ability Score Increase
Your Constitution OR Dexterity score increases by 2. Alternately, you may take a +1 in each.
Age
Endwellen mature at a slightly later rate as humans, but they’re considered young until they reach the age of 30. On average, they live about 200 - 250 years.
Size
Endwellen stand about 5 feet tall and average about 130 to 180 pounds. Your size is Medium. Given the right clothing, they may be mistaken for short humans.
Speed
Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.
Darkvision
Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Environmental Adaptability
You have advantage on Survival checks.
Tool Proficiency
You gain proficiency with your choice of navigator's tools, potter's tools, tinker's tools, or woodcarver's tools.
Languages
You can speak, read, and write Common and either Dwarvish or Elvish.
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