Homebrew Fledgling Lich Species Details

Most liches are foul, evil beings who are selfish and are willing to sacrifice others to prolong their presence on the Material Plane.  Yet history has recorded the names of some very few liches of good or neutral alignment.  Such beings are so rare that they are thought to be an inherent oxymoron or mere rumors meant to foul the names of some heroes of the past.  A deeper investigation would reveal their presence in such places as  keepers of ancient libraries, guardians of old monasteries that house the remains of legendary heroes, or even as the head of a noble house of elves. Some elven or half-elven good liches are known as baelnorns, they are gifted undeath by elven gods under rare circumstances should one be needed to preserve ancient lore or if one is the last of their tribe.

Good-aligned liches are known as "archliches", they are liches that overpower the status quo of undeath.  Unfortunately some powerful evil liches have started to call themselves "arch-liches", hence furthering confusion between the two, so the term baelnorn has begun to be used to apply to even non-elven good liches, despite there being differences in powers and creation of archliches and baelnorns.

Fledgling Lich Traits

Your Lich character has the following racial traits.

Ability Score Increase

Your Intelligence score increases by 2, and one other ability score increases by 1.

Age

The physical body of a lich is a mirror image of how they looked when they ascended. If one unlocked lichdom in their old- mortal- age then they may appear as a decrepit old wizard. Conversely if they were younger- or used one of many spells to alter their form- then their form would reflect that.

After the ascent, liches become timeless and need not worry about aging. They are immortal until their phylactery is destroyed.

Alignment

Most liches are undeniably evil, having a deep greed for immortality. It is not unheard of, however, for some liches- named archliches- to be good or neutral.

Size

Your lich will be the exact same height they were when they were alive, give or take a few inches. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Servants of The Lich

At 3rd Level you learn the Animate Dead spell and you can cast it without expending a spell slot once per day.

Awakened Arcana

When you make an ability check using the Arcana skill, you may roll a d4 and add the number rolled.

Languages

You can speak, read, and write Common, Abyssal, and one other language of your choice.

Undeath

You have escaped death, a fact represented by the following benefits:

  • You are immune to disease and the poisoned condition, and you have resistance to poison damage.
  • You don’t need to eat, drink, or breathe.
  • You don’t need to sleep, and magic can’t put you to sleep. You can finish a long rest in 4 hours if you spend those hours in an inactive, motionless state, during which you concentrate on performing complicated magic rituals to rejuvenate your undead body.
  • Your ascent to Lichdom also grants you a resistance to Necrotic damage and a vulnerability to Radiant damage.

Lich's Phylactery

Once you die, assuming your phylactery is intact, you are returned to life in (24 - your total character level) hours. You return with 1hp and without the effects of a long rest. You must also return within 5ft of the phylactery.

The phylactery is a magical object. Regardless of size, the phylactery has an AC of 18 and a number of hit points equal to two times your total character level. It is immune to poison damage and psychic damage with an AC of hit points equal to two times your character level.

Previous Versions

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1/8/2024 5:18:57 AM
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