Homebrew Dreadnought Species Details
As a farmer cowers behind a rock to hide from the hell that has erupted in the quaint village turned battleground, the sight of loved ones and friends turned corpses forever burned into his memory as he cowers in fear, the clashing of blades against armor, the screams of innocents, the war cries of rallied troops fighting against the opposing forces of wood and steel all filled the air with the chaos of war. Then out of the dark and blood-scented air of the hellscape he once called home, an earth shaking roar of a war horn pierces through the air, drowning out the screams and clashing of metal. The farmer peers out from behind his rock, thinking he is saved, believing the soldier's backup had arrived, oh how wrong he was. What he saw was larger than any creature he has seen before, its thundering footsteps shake the ground with its weight, carrying the mangled corpse of a knight by the head in one hand, and a staggeringly large greatsword in the other. What he saw, he recognized only from rumors and myths he thought to be fake, what he saw was... the Dreadnought.
Built to strike fear into the heart of the enemy, Dreadnoughts were created with the sole purpose of destroying anyone and anything that stands in its way.
Built to Destroy
Dreadnoughts are massive, bulky weapons of war, with little regard for how their actions affect anyone that manages to survive their onslaught. A general rule that many common folk follow is to never stand in the way of a Dreadnought's objective, because they will not hesitate to crush anyone or anything that blocks their path.
Dreadnoughts, adorned with formidable armor and wielding immense weaponry, instill fear on the battlefield as they relentlessly pursue their objectives. Their relentless determination and unwavering focus make them formidable adversaries, and tales of their indomitable nature linger in the hearts of those who have witnessed their destructive prowess.
Titans of War
A Dreadnought's effectiveness on the battlefield is equal to an entire battalion of soldiers, making the sound of their war horn the last thing you wish to hear in a battle as it is the apex of combat. When a Dreadnought lets loose its thunderous warcry, it marks the end of all unfortunate enough to stand against them. The ground shakes beneath their colossal footsteps as they charge into the fray, an unstoppable force leaving devastation in its wake. Those who witness a Dreadnought's onslaught often speak of the overwhelming sense of impending doom that accompanies the echoing roar, as if the very essence of battle itself has chosen to manifest in these formidable beings.
Dreadnought Names
Dreadnoughts are given names that reflect their terrifying stature, though, on very rare occasions they are given a common or silly name. Dreadnoughts tend to be given simple yet powerful names.
"Male" Dreadnought Names: Rampage, Dread, Aries, Doom, Apocalypse, Bill, Colossus
"Female" Dreadnought Names: Ravage, Quake, Titan, Barricade, Maul, Annie, Malice
Dreadnought Traits
Your Dreadnought character has traits based on what form of combat they were built for.Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Ability Score Increase
Your Strength and Constitution score increases by 2
Ability score decrease
Your Dexterity score decreases by 2
Age
Dreadnoughts were built to last, allowing them to live for thousands of years, most Dreadnoughts you'll see range from 3 - 150 years old.
Size
Dreadnoughts are of a much larger build than most other constructs, most Dreadnoughts range from 9 to 11 feet tall, though there is a rumor of one that stands at least 30 feet in height.
Speed
Your base walking speed is 25 feet.
Thick Plating
To compensate for the fact you are unable to wear armor, you have been outfitted with heavy plating to protect yourself from incoming attacks, giving you a natural AC = 13 + Str mod + Con mod
Darkvision
Thanks to being for combat in all situations, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Menacing
You gain proficiency in the Intimidation skill.
War Horn
Enemies within a 150ft radius must make a Wisdom saving throw against your save DC = 8 + Prof bonus + Strength mod. The number of times you can use your war horn = Prof bonus + Charisma mod
If succeeded, enemies are Frightened for one turn or until attacked.
If failed, enemies are disarmed and Frightened for two turns or until attacked.
Heavy Strikes
Thanks to your sheer size and strength, your unarmed attacks are far more potent than more common races. Your unarmed strikes now deal 2d4 bludgeoning damage, increasing to 3d4 at 5th level, and 4d4 at 10th.
Pure Steel
Thanks to being built from only metal, you don’t need to eat, drink, or breathe, you are immune to disease, you don't need to sleep, and magic can't put you to sleep, you have resistance to slashing, piercing, acid, cold, and fire damage, and immunity to necrotic, poison, and psychic damage. But you have weakness to thunder damage.
Languages
You can speak, read, and write Common.
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