Homebrew Clay Grafted Species Details
Grafted
What happens when a golem gains conciousness? Well a grafted is the result. There are four types of grafted based on what material they are made of, clay, stone, flesh, and iron. Some grafted are creations of a wizard, while others were born a different race, but made into a grafted through magic.
Grafted don't die of old age, even being able to heal their scars with magic.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
You gain +2 to your constitution and +1 to your strength.
Languages
You can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character.
Creature Type
You are a construct.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and Weight
Grafted vary in size, ranging from 4 to 8 feet tall. Their wheight depends on the type of grafted.
Clay - between 200 - 600lbs
Stone - between 300 - 900lbs
Flesh - between 100 - 300lbs
Iron - between 500 - 1500lbs
Clay Grafted Traits
As a clay grafted, you have the following traits.Resistances
You have resistance to psychic damage and you're immune to getting frightened.
Creature Type
You are a Construct.
Size
You are Large, Medium or Small. You choose the size when you select this race.
Speed
Your walking speed is 35 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.
Berserk
When you drop to half your hitpoints or less(rounded down), you go berserk and gain +1 to all of your rolls until you have more than half your hitpoints(rounded down).
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