Homebrew Cervyr Updated Species Details

Those who once lived where the sun shone. After a plague demolished their numbers, the Cervyr were swept to the Underdark by the promises of the Drow. Originally kept as little more than experiments and pets, they now flourish as well loved courtesans and powerful magic users for noble Drow houses.  The spellscars left after the plague imbued them with powerful but unstable magic, with physical fortitude being rare among the magical beings. A pure Cervyr (not mixed with Drow or human blood) is noted by their long ears, furred legs, short upturned tails, lithe bodies, cloven hooves, and multi-tined antlers. They are nimble creatures, well adapted for flitting about in the dark or waltzing in a fire lit hall. Cunning by nature, they are adept at politics and court affairs.

Cervyr Updated Traits

Your cervyr character has innate traits selectively bred into them by the strict drow hierarchy.

Ability Score Modifier

Your Dexterity score increases by 1, your Charisma score increases by 2, and your Strength score decreases by 2.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Age

Fauns mature slightly slower than humans, reaching adulthood around age 30. They can live up to 400 years.

Size

Fauns are about the same size and build as Elves, though their deer legs are more spindly and thin. Weighing an average of 150 pounds, Your size is medium.

Alignment

Due to the strict class system of the Underdark, most Cervyr are either lawful or neutral in alignment. Those who follow Eilistraee or non Dark Seldarine gods are more apt to be good.

Speed

Nimble of hoof, you have a climbing speed of 15. You walk briskly, with purpose, at a speed of 35 feet.

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Antlered Charge

When adjacent to a creature, you may use a bonus action to ram that creature with your antlers. This attack deals 1d6 piercing damage.

Cursed Creature

Born from twisted magic, the divinity has largely left you. You take double damage from radiant attacks.

Court Music

Cervyr are known for the musical prowess. You are proficient in an instrument of your choice.

Charming Trickster

You are skilled in the arts of persuasion and distraction. You know the Minor Illusion cantrip and can cast it at will. You can cast the Charm Person spell as a 2nd-level spell. Charisma is your spellcasting ability for these spells.

Surviving the Underdark

All living Cervyr are the result of experiments and selective breeding at the hands of the Drow.  Your worth in magic was the only reason for your birth, and your ability to lie is the only reason for your survival. You are proficient in Arcana and Deception.

Instability

The effects of the spellplague continue to manifest in your bloodline. Your magic may waiver or burst from its unstable confines. For every third spell slot used, your DM will roll a d100 and enact the corresponding effect from your chosen surge table (Wild Magic surge table or homebrew). 

Languages

You can speak, read and write Undercommon and Elven. You can speak, but not read nor write, Sylvan. Your accent is strong when speaking Common and you sometimes struggle with reading or writing it.

Previous Versions

Name Date Modified Views Adds Version Actions
2/12/2023 12:32:55 PM
28
1
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Coming Soon
2/29/2024 3:41:27 AM
46
3
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Coming Soon

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