Homebrew Foxfolk Species Details

The Foxfolk are a very new race in the eyes of the many other races, so they have not been able to really solidify themselves in society just yet. Because of this Foxfolk tend to either be urchins, or Savangers since they were outcasted due to the overwhelming fear and hate they gained from the humans they once were. Now after a decade of thriving within their own groups, they've formed caravans and a Nomadic way of life. They travel from place to place in big crafted wagons they call Dens or Den wagons, Foxfolk never stay put for long and if they do it probably out of choice.

These days Foxfolk are treated a bit better but know they should be extremely carful and always stick with a pack whether blood related or found, because Foxfolk since being seen as less than human and found deserving from whatever they get because of their cursed nature, tend to be the target of slavery and kidnappings. They say if a Foxfolk is born with a tail they should be careful, since Foxfolk tails make the finest material for an assortment of things like clothing and etc.

Foxfolk young are usually told from a very early age that they should always stick with the pack and if they ever get lost to follow the wind for our scent is unique to our own And if you can find your own then to find a new pack untill you can for the world is dangerous and unforgiving. Within the foxfolk there is a natural spiritual way of life between them and nature one that promots living along with nature kind of like woodelves but most show reverence for gods or deities. There are clans of foxfolk that do worship and show respect to Silvanus, feeling that if they gain his favor then they can be forgiven for the sins of their ancestors and be Blessed by him instead of cursed. Because of this there is clear animosity between Foxfolk who worship gods and those who dont, for they feel very strongly to their personal views.

Foxfolk Traits

Increase your dexterity by 2 and and charisma by 1. Age: Foxfolks age 1 human year every 9 years. So a Foxfolk will not reach maturity until the age of 162. And can live up to be 900 years old. Creature Type: Humanoid. Size: You are medium or small. You choose when you pick this race. Speed: Your base walking speed is 30. Natural Climber: You have a climbing speed equal to your walking speed. Dark Vision: You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray. Sly Nature: You are proficient in deception. Trickster Blessing: When you choose this race you gain the ability to use the minor illusion cantrip. At 3rd level you gain the ability to use the mirror image spell. And at 5th level, you gain the invisibility spell. After you cast these spells you must finish a long rest to regain any expended uses. Distrustful: You have ad

Languages

You know common and Sylvan.

Natural Climber

You have a climbing speed equal to your walking speed.

Ability Score Improvement

Your dexterity increases by 2 and your charisma increases by 1. 

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray.

Sly Nature

You gain proficiency in deception.

Distrustful

You have advantage on insight checks when determining if someone if lying. 

Illusions of the Trickster

When you choose this race you gain the ability to use the minor illusion cantrip. At 3 level you gain the ability to use the mirror image spell. And at 5 level, you gain the invisibility spell. Once you cast either spell with this trait, you can't cast that spell again until you finish a Long Rest. Charisma. your Spellcasting Ability for these spells.

Comments

Posts Quoted:
Reply
Clear All Quotes