Homebrew Arachnoid Species Details

 These monstrous looking creatures have mandibles, 6 eyes, 4 spider-like appendages from their back that is covered in spidery hairs and humanoid legs and arms. Although these creatures seem monstrous they have an intelligence like most humanoids and are usually of neutral alignment.

Arachnoid Traits

counts as humanoid and monstrosity

Spider-sense

Perception is a class skill

Wall-crawler

The Arachnoid can walk on any solid surface including upside down without needing to make a skill check. Also, webs do not hinder movement.

 

Web-slinger

You create a silky webbing, with the hardness of steel (AC 19, 10 hp) that shoots out at a target within range.

If used for movement: Forming a silky strand 30' long it can be used to propel you anywhere within 30' of the attached point.

If used for attack: Forming it into a hardened ball, make a ranged attack on a target. If successful deal 1d6 bludgeoning damage.

If used for control: Forming it into a web-like substance, make a ranged attack on the target. If successful you may move a large or smaller creature 10' closer.

At higher levels the damage increases:  5th(2d6) 11th(3d6) 17th(4d6) this can be split into multiple attacks roll to hit separately.

At higher levels the control increases: *5th (on hit the target is grappled (escape DC 8+ wis mod + /2 character level) Until the grapple ends the target is restrained and has disadvantage on strength checks and strength saving throws). *11th (can hit an additional target within 5' of primary target).*17th (can hit a second additional target within 5' of the primary target).

 

Ability score increase

+1 to dexterity, +1 to wisdom

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