Homebrew Dreadmine Species Details

Standing at an average height of 6 feet and 6 inches, Dreadmine are constructed from roots, vines, and various forms of plant life. Their bodies form a sturdy and resilient structure, their limbs weaving together seamlessly to create an otherworldly humanoid shape. The color of a Dreadmine ranges from a vibrant green in their youth to a deep, earthy brown as they age. This transformation mirrors the natural cycle of plant decay, signifying the wisdom and experience accumulated over the years. Rooted in the essence of the land, Dreadmine have an extended lifespan, witnessing the eons unfold before them. As they age, their connection with nature deepens, granting them a profound understanding of the natural world and its mysteries. Dreadmine societies often revolve around sacred groves or ancient tree networks. They hold a deep reverence for the balance of nature and strive to protect the realms they inhabit. Elders, with their weathered brown exteriors, are revered for their accumulated wisdom, guiding the younger members of their collective. Rooted in the harmonious dance of the natural world, Dreadmine tend to lean towards neutrality, valuing the balance between creation and decay. However, their individual experiences may lead them to adopt a wide range of alignments.

Dreadmine Traits

Dreadmines have a lot of things to learn as the grow from the collective of roots they come from. some things, they're born with, some come with time.

Ability Score Increase

you gain a +1 to INT and a +1 to STR

Hardened Exterior

Dreadmines gain +1 natural armor

Deep Roots

Dreadmine possess a unique ability to communicate with each other if they share the same collective of roots. This innate connection transcends language, allowing them to exchange thoughts, emotions, and information effortlessly. This telepathic link reinforces their communal nature and fosters a deep sense of unity within their kind.

Nature Manipulation

Dreadmine draw strength from the earth, making them adept at manipulating plant life. They can command vines to ensnare foes, summon roots to form barriers, and commune with the flora around them. using this in combat costs an action.

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