Homebrew Beholderborn Species Details
"Your kind disgusts me, pitiful human"
Segyhx looked at him with his many eyes."But I'm like you"
The heros tone had a certain innocence."Like me" He scoffed
"You're like any other human, like any other beholder for that sake. Imperfect to the core."
Segyhx's eyestalks piecrced through his mind, they made him shake in the knees.
"Alas, I won't kill you. It would pain me-"The Hero cut him off. "Isn't it against your own morals to let me live?"
The beholder jolted in rage, his lair shook and dust fell from the ceiling."I make the rules here, leave now."
A beam of energy gleamed across the heroes eyes, everything went white. He woke up outside of a cave.
The beholderborn are made from the dreams of a beholder, if one dreams of a great hero in an idealistic way, a child of normal descent will turn into a beholderborn. Their features vary, and since they're so rare, no one is sure what the defining features are. Some say it's their innate thirst to be alive forever, others say its the gleam in their eyes. Their abilities vary from beholderborn to beholderborn, some have incredible intellect, others have the ability to shoot the beholders signature eye rays. Some have the piercing teeth of beholders or elegant flight.
Beholderborn Appearances
Some beholderborn inherit certain features of their dreamers, you may choose up to 2 features or roll for random a random feature twice.
1 - You have an extra eye somewhere on your body, it can be used to see normally.
2 - You have sharp teeth, almost beastly.
3 - Your eyes are an unnatural colour.
4 - You have an unnaturally wide smile.
5 - You have a stalk with an eye on it.
6 - Your eyes have an unsettling glow.
7 - Your nails are claw-like.
8 - A part of your body is covered in coloured scales.
Age
A beholderborn was internally conflicted, living between the mind of an extreme xenophobe and a golden-hearted hero, their body aged faster. They typically didn't live past the age of 70 without magic.
Alignment
Beholderborn were typically sprouted from the minds of heroes, sticking to the law and trying to help out others for the sake of being good. Although their beholder-ish minds shied away from things foreign to them. They typically have any lawful alignment, quickly switching sides, sometimes weekly going between evil and good.
Size
Beholderborn were typically average or below average in size, ranging from 4' to 6'.
Names
Beholderborn try to seek exotic names, splitting themselves out from their neighbours. Typical beholder names would be:
Male.
Xerec, Carablus, Zinnion, Xalphau, Restennion, Polarion, Zlefethus
Female.
Palladyte, Xia, Aragzyl, Dalaphyte, Zalinon, Caraxon, Quraxia
Non-Binary.
Rallius, Qrenadon, Xelphus, Xarigus, Phlethusax, Larixidas.
Internal Conflict
Beholderborn had an internal conflict between heroism and xenophobia. In stressful situations, they can lash out and harm enemies and teammates alike. Beholderborn becomes drunk very quickly and start acting sporadically.
Beholderborn Traits
Ability Score Increase, Eye Ray, Flight, Beholders Brain.Ability Score Increase
Your Wisdom score increases by 2 and your constitution increases by 1.
Eye Beam
Under stress or by your command, your eyes start to glow an eerie colour, they shoot out a 25-foot beam of energy at a target directly in front of you. Roll a d4 and get a random effect.
This can only be done once per long rest.
1 - Slowing Ray (Gray or Brown) - The creature must make a Constitution saving throw of 10 + your Wisdom modifier, on a fail their speed is halved and they have disadvantage on reactions, this lasts for 1 minute, at the end of their turn they can repeat the saving throw.
2 - Disintegration Ray (Orange) - The creature must make a Constitution saving throw of 10 + your Wisdom modifier, on a fail they take 2d8 force damage and half as much on a success.
3 - Charm ray (White or Pink) - The creature must make a Wisdom saving throw of 10 + your Wisdom modifier, on a fail they are charmed by the caster for 1 minute, at the end of their turns they can repeat the Saving throw.
4 - Heroism ray (Golden) - The creature is under the effect of the heroism spell for 1 minute.
At 3rd level, the effects of the Heroism, Slowing and Charm ray last 1 minute longer.
At 5th level, you may add +2 to the DC of saving throw.
At 8th level, the Disintegration ray deals 4d8 force damage.
At 11th level, You no longer have to roll a d4, instead, you choose the type of ray yourself.
Flight
You can hover up to your strength modifier in the air, as a bonus action, you can go up or down an additional 5 ft.
You have a flying speed of 10 ft.
Beholders Brain
Your brain can understand unfathomable concepts and can tie together the clues of the cosmos.
As a bonus action, you can gain advantage on insight and history checks.
This can be done every short rest
Comments
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Posted Jan 15, 2020Can you make it clear whether or not your roll the random effect of the eye beam before or after you choose your target? Because if you choose you target first, then is it a chance to accidentally give them heroism? Or do you roll first, see that you got heroism and then can choose to target a friend?
Also, is having a fly speed at level 1 and the eye rays a little OP? I remember an older third party 3.5 book called Bastards and Bloodlines that had a half-beholder template. It was like a giant or goliath or something with what looked like a whole beholder for a head. The head wasn't strong enough to make the whole body fly, but because it was trying, the body was treated as having feather fall. Maybe take that into consideration? Just a thought.
Besides that, I love the creativity! I love that you included the beholder's dream-birth aspect into this race! Very cool and fun.
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Posted May 1, 2020The Ability Score Increase doesn't work. T^T
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Posted Jun 11, 2020Hi. Felt like commenting. I assumed that the ray was rolled after choosing targets. This way they're hard to control at earlier levels, and can easily backfire. I figured that since he threw in the idea of them going off under stress, it could pose a threat to your own party. Either way, I love your comment. I've been looking into making something similar based around the "Death Kiss" so it's really helpful to read your feedback even it it's not for something of mine.
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Posted Dec 10, 2020and this is why everyone loves Tasha's cauldron of everything, the ability score is no longer a problem