Homebrew Cosmic Species Details

Distant cousins of the Genasi, Cosmics are born of pure primordial magic. They are incorporeal beings that travel the astral sea and have innate powers of teleportation, telekinesis and the ability to fire beams of astral energy.

Cosmic Traits

Cosmics have the ability to manipulate the magic of the astral sea, whether that manifests as teleportation and telekinesis, or as rays of destructive energy.

Astral Warp

You can cast Eldritch Blast and Unseen Servant at 1st level, Misty Step at 3rd level, Dimension door at 7th level and Astral Projection at 13th Level as actions as though they were cantrips. Your spellcasting ability for these spells is intelligence.

Otherworldly Nature

You do not need to eat, drink or breath.

Semi-Corporeal

You are resistant to bludgeoning, slashing and piercing damage from nonmagical attacks, and you cannot wear armour. You can cast Gaseous Form on yourself at will without spending an action, although you can hover but not fly and instead use your normal walking speed, you do not have resistance to nonmagical damage beyond what is stated above, you do not have advantage on Strength, Dexterity and Constitution saving throws, and it only lasts until the end of your turn.

Languages

You know Primordial and one other language of your choice.

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