Homebrew Eladrin Vampire Species Details

"Creatures of magic with strong ties to nature, eladrin live in the twilight realm of the Feywild. Their cities sometimes cross over to the Material Plane, appearing briefly in mountain valleys or deep forest glades before fading back into the Feywild." - Eladrin Variant Description

Vampire Variant: Once when the Eladrin Metropolis entered the Material Plane, it had briefly appeared in a forest known for housing Vampires, Were-Beasts, and all different types of entities like the aforementioned. Some of the Eladrin mingled with these beings & had children, others were turned. Spreading Vampirism, Lycanthropy, and other types of transformations throughout the Eladrin before they returned to the Feywild once again

Eladrin Vampire Traits

Fey, Elvish & Vampiric Traits

Dayphobia

Sunlight doesn't kill you, but you wish it would. Sunlight makes your Vampire blood boil. While in direct sunlight you experience extreme pain & cannot hide this unless you wear a protective Cloak. During the Day you are very uneasy & fear/dread having to go in the sunlight.

Darkvision

Accustomed to twilit forests and the night sky, you have perfect vision in dark & dim conditions. You can see in dark & dim light within 150 meters. You can’t discern color in darkness, only shades of gray.

Keen Senses

You have proficiency in the Perception skill.

Vampiric Senses

You can see any living beings physical or magical weaknesses once every other day by using this trait (can be sped up by a long rest)

Fey Ancestry

You have advantage on saving throws against being charmed, and magic can’t put you to sleep.

Vampire Ancestry

You are Immortal (can't die of old age), you can't physically age & you are immune to magic except Light magic.

Vampiric Trance

Elves & Vampires don’t need to sleep. Elves Instead, meditate deeply, remaining semiconscious, for 2 hours a day. (Cut in half due to your Vampire blood.) While meditating, you can dream, often these are prophetic dreams or Déjà vu. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Fey Step

You can cast the misty step spell once using this trait. You regain the ability to do so when you finish resting.

5 Starting Languages

After living for so many years you have learned 4 extra languages. Your first language is Elvish you can choose 4 other languages

Ability Score Increase

Intelligence +3, Charisma +5

Origin Proficiencies

Choose 6 Proficiencies

Previous Versions

Name Date Modified Views Adds Version Actions
1/31/2024 11:44:33 PM
5
1
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes