Homebrew Arachne Species Details
Native to the underdark, caves, and mountain societies. They seem to be very similar to driders, but distinctly lacking of drow heritage, or sign of transformation. From all details they’re born like this rather than transformed to be that way by lolth. They have been influenced by the areas they inhabit and tend to prey on races who wander into their domain. They tend to be anywhere from 5’5” to 8’6” in height, with powerful venom, and web spinnning skills to boot. They are fearsome, and should not be toyed with lightly. They usually claim an area as their nest, and seek out mates. These mates (usually the males) are used, and disposed of before the children are sent away to build their own nests. Though from competition and their neighbors of their habitats, they have relatively low populations.
Arachne Traits
...Ability Score Increase
+2 to Dexterity, +1 to Intelligence.
Superior Darkvision
You have darkvision out to 120 feet.
Web Spinning
You can crate web traps that can catch, and snare up to size medium creatures,
shoot a web that binds and knocks medium and smaller creatures prone in combat. It has a range of 80 feet
you can shoot a rope of web to act as a tripwire or grapple line. It has the same range as the combat web
Neuro-Vascular Venom
If an Arachnae bites an opponent or npc, they may inject their venom as a bonus action. this venom does 2d6 poison damage, and paralyzes the target for 6 hours.
Spider Climb
Can climb just about any surface except magically slick surfaces at normal speed. Including ceilings.
Growth
As you grow older and/or more powerful you get larger and become fully grown gaining an additional pair of arms.
Previous Versions
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2/3/2024 6:16:25 AM
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Coming Soon
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