Homebrew Wendigo Species Details

A hybrid of human and monster, the Wendigo is a human who resorted to cannibalism in a cursed place, their desperate act mixing with the corrupted magic to form a new kind of creature.

Standing anywhere between 7 and 10 feet tall, the Wendigo is unnaturally thin with elongated limbs and pale skin that is cold to the touch. As they grow and succumb to their curse, twisted antlers begin to sprout from the head, their eyes turn a milky white, and their senses sharpen to inhuman levels. They have no natural lifespan: as long as they keep feeding, time alone will not kill them, though fire will.

Wendigos are mainly solitary creatures and will fight over hunting ground and prey, but bonds formed prior to becoming cursed do not fade completely. Many young Wendigos can recognize the scent of former friends and allies and will avoid harming them as much as possible. If they are particularly young, they may even attempt to feed their former companions human flesh in order to turn them as well. In the rare case that two Wendigos who knew each other as humans meet, there is a chance they will share territory rather than fight to the death, however this becomes more unlikely the older a Wendigo becomes.

With hunger as their only drive, there is nothing a Wendigo won't do in the pursuit of satiation.

Wendigo Traits

Wendigo traits

Ability Score Increase

Your Strength, Dexterity, and Constitution increase by 1.

Age

Wendigo do not have a natural lifespan. Humans can be cursed at any point in their lives, and once cursed they cannot die of old age. They become bigger and more vicious with time, but time will never kill them.

Alignment

A Wendigo is driven by their hunger and needs, and so they tend towards chaotic alignments.

Size

Wendigos are both taller and thinner than most creatures, standing between 6 and 10 feet tall and averaging 100 pounds. Your size is Medium

Speed

You resemble a beast and are as agile as one too Your base walking speed is 40 feet, and you also have a climbing speed of 30 feet.

Mimic

Your curse enables you to mimic any sound you've heard in the previous 6 hours, including human speech. You can use the minor illusion cantrip once per day.

Pure blooded hunter

As a creature of the wild, your claws and fangs have acted as your best weapons to take down your prey. When an enemy enters melee, you can choose to use your claws against them, causing 1d6 plus your strength modifier slashing damage. You may also bite them, causing 1d8 plus your dexterity modifier piercing damage.

Weakness

Your undead flesh is highly flammable when an attack that deals fire damage hits, the damage done is doubled.

Keen senses

Your senses are finely tuned, able to pick up on the crunch of a leaf hundreds of feet away. You have advantage on Wisdom (Perception) rolls that utilize your hearing.

You are accustomed to hunting in the cold and dark and seeking out your prey. You have superior vision in dark and dim conditions. You can see in dim light as if it were bright light, and in darkness up to 100ft as if it were dim light. You can’t discern color in darkness, only shades of gray.

You have disadvantage Wisdom (Perception) checks that rely on sight when you or whatever you are trying to perceive is in direct sunlight.

Carnivore

Your hunger for flesh cannot be satisfied, especially not by fruits and vegetables. Any attempt to consume food that is not meat requires a constitution saving throw. If failed, you become poisoned. 

Undead

you count as an undead creature for all spells and abilities that affect the undead. You are immune to disease. instead of sleeping, you enter an inactive state for 4 hours each day. you do not dream in this state; you are fully aware of your surroundings and notice approaching enemies and other events as normal.

Spectral howl

howl in a 30 foot cone, anyone who can hear you must make a wisdom saving throw of 10+proficiency if they fail they are frightened for 1d6+level rounds

Language

You can speak, read, and write Common and one extra language of your choice.

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