Homebrew Ocelotl Tabaxi Species Details

The ocelot folk are a smaller, gentler subrace of tabaxi that are known to be the most reclusive of all. The race as a whole remains hidden from the eyes of humanity, with the exception of some of the Green Folk in the southern jungles. Oc ē l ō tl are known for their strange powers as well, and are known to use the magical powers of psionics. They are are a contemplative creature that sees no reason to ever leave its jungle homes. Only the rarest individual develops a wanderlust, and these are generally looked down upon by their elders. They are never welcomed back, particularly if they bring groups of humans with them

Ocelotl Tabaxi Traits

Your ocelotl character has the following racial traits.

Cat’s Talent

You have proficiency in the Perception and Stealth skills.

Ability Score Increase

Your Strength score increases by 2, and your Charisma score increases by 1.

Age

Tabaxi have lifespans equivalent to humans.

Size

Ocelotl are much smaller on average than humans or even other tabaxi. Your size is small.

Quick Climber

Your base walking speed is 30 feet. Your climb speed increase by 50 feet.

Darkvision

You have a cat's keen senses, especially in the dark. You can see in dim light within 60 feet as if you were in bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Feline Agility

Your reflexes and agility allow you to move with a burst of speed. When you move on your turn in combat, you can double your speed until the end of the turn. Once you use this trait, you can’t use it again until you move 0 feet on one of your turns.

Cat’s Claws

Because of your claws, you have a climbing speed of 50 feet. In addition, your claws are natural weapons, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.

Languages

You can speak, read, and write Common, Tabaxi and one other language of your choice.

Star Cat Telekenetic

  • You learn the Mage Hand cantrip. You can cast it without verbal or somatic components, and you can make the spectral hand invisible. its range increases is 30 feet when. Its spellcasting ability is intelligence or if able to cast spells your spell casting ability.
  • As a bonus action, you can try to telekinetically shove one creature you can see within 30 feet of you. When you do so, the target must succeed on a Strength saving throw (DC 8 + your proficiency bonus + the ability modifier of the score bieng used) or be moved 5 feet toward or away from you. A creature can willingly fail this save.
  • You Gain the Elditch Blast cantrip, Its spellcasting ability is intelligence or if able to cast spells your spell casting ability.

 

Star Cat Telepathy

  • You can speak telepathically to any creature you can see within 30 feet of you. Your telepathic utterances are in a language you know, and the creature understands you only if it knows that language. Your communication gives the creature the ability to respond to you telepathically., although they may choose to say nothing.
  • You can cast the Detect Thoughts spell, requiring no spell slot or components, and you must finish a long rest before you can cast it this way again. Your spellcasting ability for the spell is Intelligence or if able to cast spells your spell casting ability If you have spell slots of 2nd level or higher, you can cast this spell with them.

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