Homebrew Chinkara (Gazelle race) Species Details
A pacifist race of gazelle humanoids. They are innate magic users, mostly focusing on healing and defensive magics. If push comes to shove, they will fight in melee combat with their horns or simple weaponry. They do their best to not take the life of sentient creatures, as killing is considered taboo in their culture. Some dwell in the forests and plain lands, living in small communities. Others are nomadic desert dwellers, who although constantly roam, seldom leave the tribe. Few are given to wanderlust, and those that are usually will be males looking for something more than the mundane life in the villages.
Chinkara (Gazelle race) Traits
As a Chinkara, you recieve the following traits:Mask of the Wild
You can attempt to hide even when you are only lightly obscured by foliage, heavy rain, falling snow, mist, and other natural phenomena.
Ability Modifier
Chinkara are very agile and nimble, as well as able to move about quietly. +2 to Dexterity.
Horns
Horns
Your horns are natural melee weapons, which you can use to make unarmed strikes. If you hit with them, you deal piercing damage equal to 1d4 + your Strength modifier for piercing damage, instead of the bludgeoning damage normal for an unarmed strike.
Ability Modifier
Pacifists by nature, Chinkara trust in their speed and ability to outmaneuver predatory opponents. Thus, they are not naturally physically strong. -1 to Strength.
Previous Versions
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