Homebrew Wolfkind Species Details

History

The wolfkind are a race that swore to defend their pack at all costs. Few can remember how they came about but the pack elders say that it was during a time of great turmoil in the world that their kind were brought about. The elders tell stories of great battles, with both victories and defeats, and to these stories the younglings listen most eagerly. The more popular of these stories is that the wolfkind descended from the first of wolf-like therianthropes, though not necessarily lycanthropes. It is a bit murky, as they are not related to the true lycans that are associated with the goddess Selune, but likely perhaps a terrestrial spirit or deity.

Society

Despite their brutal appearances; they are a people who cherish, and defend the lives of all good creatures as if they were their own. Their society functions similar to a typical society built by humans, however, they only kill another of their kind in ritualistic situations or in self-defense, if their fellow wolfkind has succumbed to evil, or disease.

 

 

Wolfkind Traits

Long-lived anthroporphic wolves, wolfkind are powerful hunters and fleet of foot.

Ability Score Increase

Your Strength or Constitution score increase by 1.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Hunter

You gain proficiency in one of the following skills: Investigation, Nature, or Stealth.

Powerful Jaws

Your sharp teeth make a powerful weapon; as such, you can use your bite to make unarmed strikes. When you hit with it, the strikes deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Keen Senses

You have proficiency in the (Perception) skill.

 

Languages

You can speak, read, and write Common and one other language of your choice.

Subrace

Based on where your character's origins are closest to, select one of the three subraces below from frost, forest, or mountain.

Frost Wolf

A frost wolf wolfkind's fur usually has a light gray or silvery tone to it.

 

Ability Score Increase

Your Dexterity score increases by 1.

Snowy Fur

You have advantage on Dexterity (Stealth) checks made in snow or icy terrain.

Freezing Howl

As an action, you can unleash a magic-laced howl to debilitate those nearby. Every creature within a 15-foot radius from you must make a Constitution saving throw. The DC for this saving throw equals 8 + your Intelligence, Wisdom or Charisma modifier + your proficiency bonus. On a failed save, the target takes 2d8 cold damage and its speed is halved until the end of its next turn. On a successful save, the target takes half as much damage, and its speed is not affected. This effect increases in damage by 1d8 when you reach 6th level(3d8), 11th level(4d8), and 16th level(5d8). Once you use your freezing howl, you must complete a short or long rest before you can do so again.