Homebrew Children of Ma’hreh Species Details
The Children of Ma'hreh are of the city Jettaiah, their origin is unknown some assume pacts with older gods, demons and creatures of the outside, reincarnations of those who cheated death. Many say they look and act like humans, but there is a feeling that is off, their skin is near translucent, ghostly and white, their eyes are like gemstones, the sun and moonlight reflects off their skin like water, as if it drips off their skin. They are scorned or seen as blessed creatures of the mystical night. They are seldom trusted by outsiders to the cultures of the north, even among them they fear and revere some as children of the stars, and moon, as the gift to mankind against the ever gnawing cold.
Many of them are blessed with the gift of sorcery and tools of magic, becoming akin to the shamans and mystics of the tribes, tsardoms and kingdoms of the northern continent but more eldritch and obscene, their lineage is otherworldly and best left for men to ponder rather to know truly. Yet they are all intents and purposes men, but different.
Children of Ma’hreh Traits
Children of Ma’hrehHypnotic Speech
Your Charisma score increases by 2.
Age
Life expectancy of 160
Size
The children of Ma'hreh are usually over 6-7 feet tall, they are gracile and fragile though.
Speed
Your base walking speed is 30 feet.
Darkvision
Accustomed to twilit forests and the night sky, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Cantrip
You have an extra cantrip
Otherworldly Ancestry
You have advantage on saving throws against being charmed, and magic can’t put you to sleep.
Trance
Elves don’t need to sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.
Ancient Armoury
proficiency in longsword, shortsword, arcana and deception
Previous Versions
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