Homebrew Crabfolk Species Details
Physical Description
The crabfolk are large and bulky humanoid crustaceans with thick outer shells similar to the much smaller non-man crab. They possess large powerful claws with high splitting power. Under these, they have a smaller pair of claws that are used for grooming and other more delicate actions such as writing or eating.
History
These creatures have just recently risen from the depths of the ocean, and much of their culture is unknown. What is known, however, is that they came from an underwater canyon deep below the surface. They claim to have dug into the sides of the canyon to make crude burrow like dwellings.
Society
On the surface, crabfolk are taken with great caution due to their odd and mildly terrifying nature. Inns have been known to outright refuse crabfolk service out of fear, racism, or both. This bothers the crabfolk little, as they have grown used to social segregation due to their time in their deep-sea canyons.
Crabfolk Names
Crabfolk usually have short, single names with hard sounds, and most end in a vowel.
Male: Katho, Digong, Yukim
Female: Haili, Imina, Parm
Crabfolk Traits
Crab-like humanoids with large claws and great strength. Look like crab, talk like people.Rending Claws
Rending Claws. Your unarmed strikes inflict slashing damage equal to 1d6 + your Strength modifier.
Breath of the Sea.
Breath of the Sea. You can breathe both air and water.
Natural Armor.
Natural Armor. While you wear no armor, your AC is equal to 13 + your Constitution modifier. You may wield a shield and still gain this benefit.
Dweller of the Deeps.
Dweller of the Deeps. Accustomed to the deepest seas, you ignore any of the drawbacks caused by a deep, underwater environment.
Ability Score Increase
Your Strength score increases by 2, and your Constitution score increases by 1.
Age
Half-orcs mature a little faster than humans, reaching adulthood around age 14. They age noticeably faster and rarely live longer than 75 years.
Size
Crabfolk usually stand at about 6 to 7 feet. Your size is Medium.
Speed
Your base walking speed is 25 feet.
Darkvision
Thanks to living in the deep depths of the ocean, your eyes have adapted to intensely low light conditions
Menacing
You gain proficiency in the Intimidation skill.
Languages
You can speak, read, and write Common and Aquan.
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