Homebrew awakened cat Species Details

Gifted (though others would claim cursed) with consciousness via magic in the form of an intelligence equal to that of an average human, the awakened cat walks a narrow path between two worlds. They are forever removed from their animalistic life but are still driven by many of their old instincts and experiences. An awakened cat would think nothing of consuming the meat of a fallen foe. They have little need or want for most possessions, though all tend to have a few special items they guard fiercely. They have a tendency toward solitude but will happily join in with a party for warmth, shelter, and easy meals. The promise of a warm lap and generous scratching behind the ears is good incentive as well. Plus, they tend to enjoy surprising people (especially children) by speaking when their counterparts assume they can't.

Magical Awakening

Awakened cats have gained their intelligence by magic that is being maintained by a magic crystal that is either hidden in their fur or displayed proudly in a necklace or similar. If the crystal is destroyed or moved to a different plane than the cat is in, the cat will return the mental state it was before being awakened, and loses all other abilities that it might have gained while in this state, but still retains memories and feelings toward people and events, though it might lack the capacity to understand them. If the crystal gets restored, it's effect will also return, including any abilities that might have been lost.

awakened cat Traits

Awakened cat traits

Creatures of Magic

An awakened cat is a being created and sustained in part by a magic gem called a soulstone. Any effect that suppresses magic returns an awakened cat to their former animalistic state and temporarily strips away their conscious thought. This can be averted with a successful Charisma saving throw of DC 10 + the spell slot's level used to remove the awakened cat's intellect. Should they leave the area of effect or its duration expire, they awaken with no memory of the time while under the antimagic’s influence. Additionally, due to the magic of the soulstone, an awakened cat can use Mage Hand as per the spell, with the following effects:
You may use this spell to perform finer functions that normally require hands, such as lifting a mug and taking a drink and writing a letter.
You also may use Mage Hand to wield a one-handed weapon. However, you cannot use this ability to extend the range of your weapon attack beyond five feet of your person. Additionally, an awakened cat cannot use any item with this ability weighing over 10 pounds + the awakened cat's Charisma score.

Darkvision

An awakened cat has darkvision to a range of 60'. you can not see colors in the dark only shades of grey

Feline Grace

Awakened cats have proficiency in the acrobatics skill.

Languages

You can speak and write Common. you can also speak with other felines

Cat Paws

Your paws are only able to hold special weapons designed to be used with paws and with your smaller size. Weapons specially made like this cost double what normal weapons cost and must possess the light quality, which you won't benefit from

Cat claws

 As an bonus action you can extend or retract your claws. While extended, you have a climbing speed of 30 feet. Your claws are also a natural weapon, which you can use to make unarmed strikes. If you hit with them, you deal slashing damage equal to 1d4+ your Strenght modifier, instead of the bludgeoning damage normal for unarmed strikes.

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