Homebrew Cyclops Species Details
The half-children of gods, the creations of mad wizards, or an offshoot of the giants. No one knows the origin of the cyclopes, or even if the three species all have the same origin. A source of terror and legend, these creatures are often the bogeymen of children's tales, analogies for the evils of the world, or villains in theatrical tellings of ancient stories. In truth, they are as varied and complex as any other race of the world.
As Different As Similar
To suggest that the three cyclopes tribes are the same is to question the very origin of the cyclopes themselves. The tribes themselves see themselves less as brothers and sisters, and more as distant cousins, similar to the way halflings and humans might regard one another.
In truth the only similarity is their single eye in the centre of their forehead. Besides that their facial structure, musculature, diets, all are as unique to that tribe as their social proclivities.
Cyclops Traits
Cyclopes share a number of traits in common with each other.Ability Score Increase
Your Strength score increases by 1, and your Constitution score increases by 1.
Age
Cyclopes age at more slowly than humans, oten living as long as 200-300 years.
Size
Cyclopes are between 7 and 8 feet tall and weigh between 280 and 340 pounds. Your size is Medium.
Speed
Your base walking speed is 30 feet.
Poor Depth Perception
Owing to having only one eye, your depth perception at close range is somewhat lacking. You have disadvantage on ranged attacks against targets which are within 30 feet.
Powerful Build
You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Ancient Blood
You have harnessed the ability to grow to the size of an ancient cyclops. As an action you can increase your size to Large for 1 minute. For the duration, your height is doubled, and your weight is multiplied by eight. If there isn't enough room for you to double your size, you attain the maximum possible size in the space available. For the duration, you have advantage on Strength checks and Strength saving throws. In addition, your melee attacks deal an extra 1d4 damage of the weapon's type. When you have used this ability, you cannot use it against until you have completed a long rest.
Languages
You can speak, read, and write Common and Giant.
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