Homebrew Felcurse Species Details

Long ago, during the times of elder gods  now long forgotten, nature was represented by a deity known as Galia. She was a chaotic and beautiful goddess, but besides these attributes she was not as dim or unfocused as others would have believed. On a cold winters night the other deities were conversing without Galia about how to become more powerful without fighting over followers, by the end of their discussion they had agreed to try and devour another deity and they would divide that deities followers amongst themselves, said deity being Galia. Unbeknownst to them she was listening ever so closely, besides feeling betrayed she knew that she would be overwhelmed by them and needed to devise a plan to protect her most guarded secrets and followers from the other deities. Her plan was to make a guardian spirit to protect her secrets and to take over her job or die trying. This Spirit took on the form of a giant wolf and she put half of all her power and all of her secrets into the Spirit giving it a permanent body and she sent it away to do what she had always had to do, take care of nature. Before it left she gave it a name and informed all of those who worshipped her, he was to be now known as Fehric The Lycan deity of nature. Fehric would later become the Idol of a secluded group known as the Sirius, a group who saw Fehric as a deity of death and chaos instead of chaos and nature, but the other gods were 3 steps ahead and stole all of Fehric's followers leading to his death and the birth of The Fel. After the Fel had fully grown few members of the Sirius group became curious of the newly formed tree, sprouting from the corpse of their old deity and the fruit it bore. Curious, as they were, even fewer tried the unique fruit bore from what they decided to call The Fel and those that did eat it became overwhelmed with immense power. Only seconds later they began to change; their height increased by four feet, muscles became more defined, sense of smell was enhanced, finger nails grew to an inch and a half long and had become blackened, all teeth fell out as nothing but canines grew in, pupils became so dilated that they covered the entirety of both eyes and lastly their ears became pointy, almost like a wolf. Although these changes made the consumers more animal like, they still retained their humanity and consciousness. So, due to these shocking changes and the similarity to a lycanthrope, it was decided that those who ate from The Fel shall be forever known as the Felcurse. Due to this newly found form and power, the Felcurse decided it was important to make sure no elder god nor new god had found out about The Fel. So they decided to kill all those present who didn't eat the Fel Fruit, to assure the secret was kept safe.

Felcurse Traits

increasing strength and dexterity while also allowing the person to heal after reverting to their natural form

Fel's Rage

the person becomes an enhanced human being, growing in height, their muscles becoming more defined, teeth become replaced by canines, ears become wolf like, claws replace finger/toe nails and pupils severely dilate, becoming what they were after they had eaten the fruit of The Fel tree the first time. they will gain bonuses to both strength and dexterity, as well as gaining a plus 5 for each proficiency (Athletics, Nature, Survival and Perception) whilst transformed and their claw attacks deal a d6 plus their strength modifier(two attacks can be made if you aren't wielding a weapon).The transformation lasts for 12 turns or until the person no longer feels threatened or becomes severely hungry. this transformation can be used 8 times a day and after the transformation is over, the person begins to regenerate for up to 4hp, for up to 6 turns. Do note the more a person transforms the less healing they receive per turn, in order it goes; 1-2 transformations = up to 4hp per turn, 3-4 transformations = up to 3hp per turn whilst taking away 1 from the d4 roll, 5-6 transformations = up to 2hp per turn whilst taking away 2 from the d4 roll and 7-8 transformations = possibly 1hp per turn whilst taking away 3 from the d4 roll. If the number rolled for healing hits negative, no healing is done but also no extra damage is taken.

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