Homebrew Angel Species Details

Angels are spiritual beings created by a lawful good deity to act as servants, messengers and warriors

Perfect Mind

As a perfect being, you are particularly resistant to attempts to trick or scare you. You have advantage on saving throws against being charmed or frightened.

Radiant Immunity

As a being of radiance, you have immunity to radiant damage.

Celestial

You are a perfect and celestial being. As such, you are immune to the effect of some spells such as charm person or hold person as they target specifically humanoids.

Healing Touch

As an action you can touch a creature. The target magically regains 1d8 hit points, and is freed from any poison, blindness, or deafness. You must finish a long rest before you can use this again.

Ability Score Increase

Your Charisma score increases by 2 and your Wisdom score increases by 1

Angels are celestial beings of divine grace and harmonious beauty, embodying an aura of serenity and enlightenment. They stand at heights ranging from 6 to 7 feet, and can appear as anything they want. They are the only choir that holds no one defining trait, save for their wings, almost all of them choosing different appearances spanning from humanoid, to formless.

Their radiant, feathered wings that stretch from their shoulders, typically numbering four or six. These wings are delicate, graceful, and often translucent, giving Virtues an ethereal appearance. Their movements are fluid and elegant, and their flight is both serene and swift.

Many possess softly defined, androgynous faces that emanate an aura of tranquility and kindness. Their eyes are serene and deep, expressing an inherent wisdom and a deep connection to the divine.

Shining Spirit
You were created to strengthen mortal connection in God, meaning you have an unwavering resolve and an endless source of energy in your job. You are known for your persuasion and charm.

Angel Traits

Angelic Traits

Perfect Mind

As a perfect being, you are particularly resistant to attempts to trick or scare you. You have advantage on saving throws against being charmed or frightened.

Healing Touch

As an action you can touch a creature. The target magically regains 1d8 hit points, and is freed from any poison, blindness, or deafness. You must finish a long rest before you can use this again.

Celestial Wings

You may have between two amd six wings. You can choose to have them as part of your apearence or "folded", where they shift to a ethereal form and are invisible. While your wings can be damaged, they can never be removed from your body, and they take on whatever appearance you choose.

Previous Versions

Name Date Modified Views Adds Version Actions
3/7/2024 7:49:39 AM
0
0
--
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes