Homebrew Draugr Species Details
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Ghastly Grasp: Draugr possess a formidable grip that inflicts 1d4 necrotic damage when they bite their foes. This ability enables them to siphon the life force from their victims, weakening them with each ghostly bite.
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Limb Reattachment: Draugr exhibit the eerie ability to reattach severed limbs through sheer force of will. This supernatural trait allows them to recover from injuries that would cripple other races, emphasizing their relentless nature and unwavering determination.
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Undying Strength: Draugr receive a significant enhancement to their physical attributes. Their Strength increases by 1, reflecting the unnatural power that courses through their undead bodies. Additionally, their Constitution increases by 2, bolstering their resilience and stamina.
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Intimidating Presence: Having faced the terrors of death and returned, Draugr exude an aura of menace and dread. They gain proficiency in the Intimidation skill, using their spectral presence to unsettle and coerce others.
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Sustenance Independence: Draugr do not require regular sustenance as other living creatures do. They are free from the mundane needs of eating and drinking, allowing them to focus on their relentless pursuits without being hindered by bodily requirements.
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Sleepless Vigilance: While Draugr do not sleep in the conventional sense, they enter a state of rest where they can still perceive their surroundings. Even in this dormant state, they remain vigilant, ready to respond to potential threats and ensuring they are prepared for any danger that may arise.
Draugr Traits
Ghastly Grasp: Limb Reattachment: Undying Strength: Intimidating Presence: Sustenance Independence: Sleepless Vigilance:Intimidating Presence:
Intimidating Presence: Having faced the terrors of death and returned, Draugr exude an aura of menace and dread. They gain proficiency in the Intimidation skill, using their spectral presence to unsettle and coerce others.
Sleepless Vigilance
Sleepless Vigilance: While Draugr do not sleep in the conventional sense, they enter a state of rest where they can still perceive their surroundings. Even in this dormant state, they remain vigilant, ready to respond to potential threats and ensuring they are prepared for any danger that may arise. long rest takes 6 hours
Sustenance Independence
Sustenance Independence: Draugr do not require regular sustenance as other living creatures do. They are free from the mundane needs of eating and drinking, allowing them to focus on their relentless pursuits without being hindered by bodily requirements. the less you eat however, the faster you decay
Melding Flesh
Melding Flesh: Draugr can remove and reattach limbs at will, draugar needs at least one free hand to commit this action. Draugar limbs act independently of one another.
Undying Strength
Undying Strength: Draugr receive a significant enhancement to their physical attributes. con increases by one, pick one score to raise by 2
Ghastly Grasp:
Ghastly Grasp: Draugr possess a formidable grip that inflicts 1d6 piercing damage and 1d4 necrotic damage when they bite their foes. This ability enables them to siphon the life force from their victims, weakening them with each ghostly bite.
description
your age remains constant after death. your appearance remains the saim after your death. depending on how you died will alter your appearance. if you died to an axe to the chest, your abdomen might be more hallowed out.
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