Homebrew Seldarine Drow Species Details
Drow are the result of an ancient schism between the elven deities Corellon Larethian and Lolth. The latter's treachery drove the drow into the Underdark, where they splintered into warring factions. Seldarine drow can be found seeking allies from all over Faerun, aiming to settle their conflict with Lolth - and each other - by any means necessary.
Base Racial Speed: The distance you can move per turn is 30 feet
Fey Ancestry: The Feywild casts a veil over your mind. You have an advantage on saving throws against being Charmed, and magic can't put you to sleep.
Rapier Proficiency: Add your proficiency bonus to attack rolls with Rapiers.
Shortsword Proficiency: Add your proficiency bonus to attack rolls with Shortswords.
Hand Crossbow Proficiency: Add your proficiency bonus to attack rolls with Hand Crossbows.
Superior Darkvision: This creature can see in the dark within 80 feet.
Drow Spellcasting:
Dancing lights: Create wisps of light that illuminate a 9m radius.
Drow gain access to the Cantrip at level 1. Charisma is their spellcasting ability for this Cantrip
Faerie Fire: Encase multiple targets in colorful light. The targets turns visible, and attack rolls against the targets have advantage. Ignores allies with the Sculpt Spells feature.
Drow gain access to this spell at level 3. They can cast it once, regained on a long rest, and charisma is their spellcasting ability for this spell.
Darkness: Create a cloud of magical darkness to Heavily Obscure and Blind creatures within. Creatures cannot make ranged attacks into or out of the darkness.
Drow gain access to this spell at level 5. They can cast it once, regained on a long rest, and charisma is their spellcasting ability for this spell.
Seldarine Drow Traits
Seldarine Drow have fey ancestry and proficiencies with rapiers, shortswords, and hand crossbows. They can see in the dark within 80 feetSuperior Darkvision
This creature can see in the dark within 80 feet.
Fey Ancestry + Known Spells
The Feywild casts a veil over your mind. You have an advantage on saving throws against being Charmed, and magic can't put you to sleep.
Ability Score Increase
Seldarine Drow have +1 Charisma and +2 Dexterity.
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