Homebrew Drakespawn Species Details
The fearsome creatures known as dragons are the subject of countless tales and legends. Among these tales are stories of dragons taking on humanoid forms through magic, changing shapes to walk as equals among mortals—with some even taking mortal lovers. Rarely, such a union may end with the birth of a drakespawn, or half-dragon; mortals carrying a potent spark of draconic energy within them. These humanoids typically bear striking similarities to their mortal parent, while simultaneously sporting more draconic features, such as scales, claws and vestigial wings.
Creating Your Character
At 1st level, you choose whether your character is a member of the human race or of a fantastical race. If you select a fantastical race, follow these additional rules during character creation.
Ability Score Increases
When determining your character’s ability scores, increase one score by 2 and increase a different score by 1, or increase three different scores by 1. Follow this rule regardless of the method you use to determine the scores, such as rolling or point buy. The “Quick Build” section for your character’s class offers suggestions on which scores to increase. You can follow those suggestions or ignore them, but you can’t raise any of your scores above 20.
Creature Type
Every creature in D&D, including each player character, has a special tag in the rules that identifies the type of creature they are. Most player characters are of the Humanoid type. A race tells you what your character’s creature type is.
Here’s a list of the game’s creature types in alphabetical order: Aberration, Beast, Celestial, Construct, Dragon, Elemental, Fey, Fiend, Giant, Humanoid, Monstrosity, Ooze, Plant, Undead. These types don’t have rules themselves, but some rules in the game affect creatures of certain types in different ways. For example, the cure wounds spell doesn’t work on a Construct or an Undead.
Life Span
The typical life span of a player character in the D&D multiverse is about a century, assuming the character doesn’t meet a violent end on an adventure. Members of some races, such as dwarves and elves, can live for centuries. If typical members of a race can live longer than a century, that fact is mentioned in the race’s description.
Height and Weight
Player characters, regardless of race, typically fall into the same ranges of height and weight that humans have in our world. If you’d like to determine your character’s height or weight randomly, consult the Random Height and Weight table in the Player's Handbook, and choose the row in the table that best represents the build you imagine for your character.
Drakespawn Traits
Your drakespawn character has the following traits:Age
Drakespawn mature at the same rate as a member of their humanoid parent’s race, but their draconic lineage allows them to live for upwards to 500 years.
Size
Your size is Small or Medium.
Speed
Your walking speed is 30 feet.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Claws
You have claws that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier slashing damage, instead of the bludgeoning damage normal for an unarmed strike.
Draconic Heart
You have advantage on saving throws made to avoid or end the frightened condition on yourself.
Keen Senses
You gain proficiency in the Wisdom (Perception) skill.
Vestigial Wings
You have vestigial wings that allow limited flight. When you move, you can engage your wings to gain a flying speed equal to your walking speed until the end of the current turn. If you are still aloft at the end of the turn with nothing else supporting you, you fall.
You can use this feature a number of times equal to your proficiency bonus per long rest.
Languages
Your character can speak, read, and write Common, as well as one other language that you and your DM agree is appropriate for the character.
Comments