Homebrew Elemental Species Details
Heirs of Elemental Power
Elementals inherit something from both sides of their dual Elemental parents. The elemental blood flowing through their veins manifests differently in each Elementals, often as Arcane power. Sometimes they gain two powers, or a faint power from a great great grandfather. For example, one might inherit a invulnerability power from their Fire parent, but an ice power from their Ice parent. All Elementals can manipulate their primary element, but if they have a secondary one it might show up occasionally.
Elementals have the shape and looks of a human. Those of Earth or Obsidian descent tend to be heavier, while those of Ice or Fire tend to be lighter. A given Elemental have some features reminiscent of the parent(s)
Some Elementals live as outcasts, driven into exile for their unsettling appearance and strange magic, or assuming leadership of savage humanoids and weird cults in untamed lands. Others gain positions of great influence, especially where elemental beings are revered. A few Elementals leave Evorion to live in the mortal world.
Evorion, Home of the Elementals
As unique beings, Elementals might go their entire lives without encountering another one of their kind. There are several cities or Kingdoms. Elementals often have communities of their own and typically adopt the cultures and societies into which they are born. The more strange their appearance, the harder time they have. Many Elementals who are not of the same origin of the other Elementals around them, lose themselves in teeming cities, where their distinctiveness hardly raises an eyebrow in places accustomed to a variety of different people.
Those living in a kingdom that is different from the element they are from have a much harder time. People there tend to be less accepting of differences. Sometimes a cold shoulder and a suspicious glare are the best Elementals of different origins can hope for; in more backward places, they face ostracism and even violence from people who mistake them for spies.
Facing a hard life, these Elementals seek isolation in the wilds, making their homes in mountains or forests, near lakes, or underground.
Elemental BACKGROUNDS
Each Elemental subrace has its own temperament, which might make some backgrounds more suitable than others.
Creation Elementals are proud of their heritage, sometimes to the point of haughtiness. They can be flamboyant, and are keen to have an audience. They rarely stay in one place for long, always looking for a new sky to see and breathe. Creation Elemental sometimes travel to other kingdoms to mingle among other elementals, since they are typically the least disgraced of the elementals. Fitting backgrounds include charlatan, entertainer, and noble.
Earth Elementals are stubborn by nature, which makes them a peaceful sort. They often refuse to do things appropriately by the law or follow any of society's ideals. They don't care about society's ideals. However, despite their stubborness, they are loyal to their close companions. They don't need many, but when they find someone to trust, they are devoted to the relationship. And they will always fight for what is right. Appropriate backgrounds for Earth Elementals include hermit, outlander, and soldier.
Fire Elementals often get themselves into difficulty with their fiery tempers. Like their Obsidian Elemental cousins, they sometimes flaunt their perceived superiority over common folk. But they also want others to share their high opinion of themselves, so they constantly seek to enhance their reputations. Likely backgrounds for a Fire Elementals include criminal, folk hero, and noble.
Ice Elementals are most likely the most precise Elementals in Evorion. They stand by their rules and do not often stray from them. They almost always have a cool, calm, collected demeanor and expect to be respected. Ice Elementals are usually very strict in combat and tend to favor strategies where their precision will make a significant impact. Good backgrounds for Ice Elementals include hermit and soldier.
Obsidian Elementals are a combination of both their Earth and Fire Elemental cousins' personalities, combining the Earth Elemental's stubbornness with the Fire Elemental's fiery temperament, making them unpredictable. They flaunt their perceived superiority over common folk like their Fire Elemental cousins, but they also want others to share their high opinion of themselves and constantly seek to enhance their reputations, which makes them a combination of both noble and criminal. While most Obsidian Elementals were raised to be a destructive force, some choose a more peaceful lifestyle. Common backgrounds include: soldier, criminal, and hermit.
Death Elementals are some of the darkest of the Elementals. Before the Prophecy War, there was an illusion cast by their cruel king, which led to Death Elementals being misunderstood and having a harsh, cold personality that most Elementals still dislike to this day. These Elementals have always been misunderstood, and their rough exterior and misunderstood past mean that they are often feared and shunned. While most Elementals are happy and carefree, Death Elementals are far more cautious and careful. Common backgrounds include: criminal, orphan, hermit, or folk hero.
Elementals Names
Elementals use the naming conventions of regular people, though their last names are most often aligned to their Element (Ex. Warren Shard, Ice Elemental)
Subraces
Six major subraces of Elementals are found among the world of Evorion: Fire Elementals, Earth Elementals, Ice Elementals, Creation Elementals, Death Elementals, and Obsidian Elementals. Choose one of these subraces.
Elemental Traits
Your Elemental character has certain characteristics in common with all other Elementals.Languages
You can speak, read, and write Common and Primordial. Primordial is a guttural language, filled with harsh syllables and hard consonants.
Natural Elemental Power
Elementals are borne into this world with one special free power that they can use at any time. This isn’t a spell in the normal sense, but is rather something woven into the fabric of their being.
Ability Score Increase
Your Constitution score increases by 2.
Age
Genasi mature at about the same rate as humans and reach adulthood in their late teens. They live somewhat longer than humans do, up to 120 years.
Alignment
Completely unique to one another, Elementals can have any Alignment
Size
Genasi are as varied as their mortal parents but are generally built like humans, standing anywhere from 5 feet to over 6 feet tall. Your size is Medium.
Speed
Your base walking speed is 30 feet.
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