Homebrew berbugs Species Details

 Age: Reach adulthood at 16, live till 80  Alignment: Chaotic Evil  Size: Medium  Speed: 3oft Walking  Darkvision: 60ft  Long-Limbed:  +5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken  Sneaky: Free proficiency in one of the most important skills in the game is super good.  Surprise Attack: An extra 2d6 on surprised creatures is great. Especially for Assassin Rogues.  Powerful Build:  Doubling your carrying capacity will certainly come up a fair few times in the length of a campaign.  Languages: Common and Goblin.

berbugs Traits

Age: Reach adulthood at 16, live till 80 Alignment: Chaotic Evil Size: Medium Speed: 3oft Walking Darkvision: 60ft Long-Limbed: +5 reach provides solid offensive ability. Coupled with Polearm Master and Sentinel and it becomes dangerously broken Sneaky: Free proficiency in one of the most important skills in the game is super good. Surprise Attack: An extra 2d6 on surprised creatures is great. Especially for Assassin Rogues. Powerful Build: Doubling your carrying capacity will certainly come up a fair few times in the length of a campaign. Languages: Common and Goblin.

Ability Score Increase.

Ability Score Increase. Your Strength score increases by 2, and your Dexterity score increases by 1.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Long-Limbed

When you make a melee attack on your turn, your reach for it is 5 feet greater than normal.

Powerful Build

You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.

Sneaky

You are proficient in the Stealth skill.

Surprise Attack

If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.

Languages

You can speak, read, and write Common and Goblin.

Fey Ancestry

You have advantage on saving throws you make to avoid or end the charmed condition on yourself.

Previous Versions

Name Date Modified Views Adds Version Actions
3/21/2024 1:07:41 PM
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