Homebrew Wolfkin Additional Species Details

Big, strong, fast and wise, wolfkind are wolflike humanoids; with wolfen ancestors. Their feet and hands are similar to those of the paws of their wolf ancestors, but their hands have evolved to be able to hold items. They are covered in fur of there lesser kin.

History

The wolfkind are a race that swore to defend their pack at all costs. Few can remember how they came about but the pack elders say that it was during a time of great turmoil in the world that their kind were brought about. The elders tell stories of great battles, with both victories and defeats, and to these stories the younglings listen most eagerly. The more popular of these stories is that the wolfkind descended from the first of wolf-like therianthropes, though not necessarily lycanthropes. It is a bit murky, as they are not related to the true lycans that are associated with the goddess Selune, but likely perhaps a terrestrial spirit or deity.

Society

Despite their brutal appearances; they are a people who cherish, and defend the lives of all good creatures as if they were their own. Their society functions similar to a typical society built by humans, however, they only kill another of their kind in ritualistic situations or in self-defense, if their fellow wolfkind has succumbed to evil, or disease.

Names

A wolfkind's name is a rite of passage. A special ceremony is held to give a young wolf their name when they are old enough to finally help provide food and protection for the clan. As such, their names are typically unisex.

Names: Leslas, Ukrim, Ildrun, Daomri, Tusbo, Irvas, Naumdrik, Helgros, Urvas, Nagram

Traits

Age. Wolfkind mature to adulthood in their 16, but can live to be up to 400 years.
Alignment. With a strong bond to protect their fellow kin, wolfkind tend to lean towards good. Evil wolfkind are rarely heard of.
Size. An average wolfkind stands roughly 6'5" tall, but they are capable of reaching nearly 7 feet in height. Your size is Medium.
Speed. Your base walking speed is 35 feet.

Wolfkin Additional Traits

Long-lived anthroporphic wolves, wolfkind are powerful hunters and fleet of foot.

Languages

You can speak, read, and write Common, Wolven, and one other language of your choice. Can also speak to and understand normal wolves of any type.

Strong and Hearty

Your Strength and Constitution scores increase by 1.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Hunter

You gain proficiency in one of the following skills: Investigation, Nature, or Stealth.

Powerful Jaws

Your sharp teeth make a powerful weapon; as such, you can use your bite to make unarmed strikes. When you hit with it, the strikes deals 1d6 + your Strength modifier piercing damage, instead of the bludgeoning damage normal for an unarmed strike.

Keen Senses

You have proficiency in the Perception skill and have advantage when related to hearing and smell.

Wolfkin Desert Wolf

Typically found in Arid hot climate where deserts are vast and on the edges of plains. they have mainly light brown and tan fur colors. The are built to handle the hot temperatures and sparse surroundings. Of all the Wolfkin tribes they are the most magicaly adept. Unfortunatly  they also are now extinct after the forgotten war of the tribes and having turned themselves into the Accursed.

Desert Adept

Your constitution is increased by an extra point

Natural Magical ability

Your Wisdom, Intelligence, or Charisma score increases by 1.

Natural Casters

From a young age you are able to harness your innate magical powers and in doing so have learned a cantrip of your choice.

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