Homebrew Dwerro Species Details

Carved from the living rock of their Mountain-Homes, the Dwerro were first introduced to the world by their deity the Stone-Mother. Each Dwerro is hand carved by their progenitor, giving each a single 'parent' lineage, which traces back to the very rock of the mountain they call home. Entirely lacking gender as a concept, each Dwerro is designed by their progenitor to look however they so desire. Dwerro are happily influenced by the art of others so each Dwerro is a love letter from the progenitor to the 'bairn' (child), their most important lifes work.

Emerging in the primodial period of the world post-Shattering, the Dwerro tend to keep their population numbers quite low due to their incredible longevity and introverted nature. Each is a marvel of their own - living rock infused with a sliver of the soul of their mountain, enough to create independent thought, personality - a living ensoulled being, both mortal and elemental in nature.

Dwerro society is centered around their Mountain-Home, each has a 'Grand Collective' of Dwerro who tend to resemble their mountain - icy blue gems adorn the pale grey stone of the Dagraline Collective of the far north, where the Shuralite Collective of Lakshent are emblazoned with the bright yellow crystals that dot the heart of their Mountain-Home. All Dwerro worship their mountain and the Stone-Mother, she who carves the path, sometimes reffered to as 'Gaia' or 'Mokhena' by the other societies of the world. 

Dwerro Traits

Your dwerro character has an assortment of inborn abilities, part and parcel of your nature.

Ability Score Increase

Your Constitution score increases by 2 and your Strength by 1.

Age

Dwerro mature at a much slower rate than humans, and they're considered children (or 'bairns') until they reach the age of 101. On average, they live about 900 years.

Size

Dwerro stand between 4 and 5 feet tall and average about 150 pounds. Your size is Medium.

Speed

Your base walking speed is 25 feet. Your speed is not reduced by wearing heavy armor.

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Magics of the Stone-Mother

You know the Mold Earth cantrip. When you reach 3rd level, you can cast the Earth Tremor spell once per long rest. When you reach 5th level, you can cast the Meld Into Stone spell once per long rest. Casting these spells with this trait doesn’t require material components.

Constitution is your spell­casting ability for these spells.

Tool Proficiency

You gain proficiency with the artisan’s tools of your choice: smith’s tools, brewer’s supplies, or mason’s tools.

Stoneskin

You are resistant to non-magical bludgeoning, piercing and slashing damage.

Languages

You can speak, read, and write Common and Terran, the native language of the Dwerro. The Earth elemental dialect of Primordial, you can additionaly understand the other three spoken/written Primordial languages, but cannot speak them.

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