Homebrew Azure Dragonborns Species Details

 

A distinct race known as the Dragonborn emerged from dragon eggs, fusing human and dragon characteristics. They can be devoted workers, combatants in conflicts, or lost souls without a purpose in life. Azure dragonborn can swim more quickly and defend themselves with their tails. Living in the depths of the seas, isolated from the rest of their land dwelling cousins, Azures have muscular hands and feet, bright blue scales, and claws that are slightly webbed. In the cosmic struggle between good and evil, azures are typically neutral and lack a clear allegiance, whereas the dragonborn race frequently makes deliberate decisions.

Dragonborn, Sea Dragon Traits

You are a rare dragonborn whose ancestry comes from the equally rare and seldom seen Azure Dragon.

Strength Score increase

Your strength increases by 2

 

Charisma Score Increase

Your charisma goes up by 1 point.

 

Dexterity Score Decrease

Your dexterity score has decreased by 2 points.

 

Cold Damage Resistance

You take only half damage from all Cold damage

 

Breath Weapon

You can use your action to exhale a destructive blast of salt water. When you do so, choose one of the options below to determine the size, shape, and damage type of the exhalation.

Piercing: 5 by 30 ft. Line (Strength save)

Bludgeoning: 15 ft. cone (Dexterity Save)

When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by the style of breath weapon you choose to use. The DC for this saving throw is 8 + your Constitution modifier + your proficiency bonus. When using your Tidal Breath in a line, any creature in that area that fails their saving throw is knocked prone When using your Tidal Breath in a cone, any creature in the area takes 2d6 damage on a failed save and half as much on a successful one. The damage of your Tidal Breath in a cone or line shape increases to 3d6 at the 6th level, 4d6 at 11th level, and 5d6 at 16th level. After using your Tidal Breath, you can't use it again until you complete a short rest

Darkvison

You can see in dim light as if it were bright, and darkness as if it were dim for 60 ft

You have adapted to the ocean and its climate. You can move quickly through waterlogged areas, and you have a very high swimming speed.

 

Azure dragonborn,  Traits 

Unlike most dragonborn, the Azure dragonborn have tails. Azures uses theirs for faster swimming and sometimes self-defense (it packs an amazing punch)

Alignment 

Dragonborn individuals often make conscious choices in the cosmic war between good and evil, while Azures are generally neutral, lacking a set alignment.

Azure Dragonborns Traits

Your draconic heritage manifests in a variety of traits you share with other dragonborn.

Darkvison

You can see in dim light as if it were bright, and darkness as if it were dim for 60 ft

 

You have adapted to the ocean and its climate. You can move quickly through waterlogged areas,, and you have a very high swimming speed.

Amphibious

You can breathe air and water. Since you are adapted to even the most extreme ocean depths, you ignore any of the drawbacks caused by deep, underwater environments.

Seafolk prowess

Because you've evolved to the murky underwater depths, you have somewhat greater strength than other dragonborn. and project a certain aura about you. However, because you're suited for the water, you lack elegance when walking on land.

Tail Strike

The majority of azure dragonborn have enormous, thick tails that resemble a hybrid between a crocodile and a moray eel. You can make an unarmed attack with your tail.

Azure Dragon Ancestry

You have Azure draconic ancestry. You are descended from Azure dragons. You have a great tolerance for cold because of the ocean's icy depths.

Age

Young dragonborn grow quickly. They walk hours after hatching, attain the size and development of a 10-year-old human child by the age of 3, and reach adulthood by 15. They live to be around 80.

Size

Dragonborn are taller and heavier than humans, standing well over 6 feet tall and averaging almost 250 pounds. Your size is Medium.

Speed

Your base walking speed is 30 feet.

Your base swimming speed is 30 ft

Tidal Breath

Piercing 5 by 30 ft. Line (Strength save)

Bludgeoning 15 ft. cone (Dexterity Save)

When you use your breath weapon, each creature in the area of the exhalation must make a saving throw, the type of which is determined by the style of breath weapon you choose to use. The DC for this saving throw is 8 + your Constitution modifier + your proficiency bonus. When using your Tidal Breath in a line, any creature in that area that fails their saving throw is pierced. When using your Tidal Breath in a cone or line, any creature in the area takes 2d6 damage on a failed save and half as much on a successful one. The damage of your Tidal Breath in a cone or line shape increases to 3d6 6th level, 4d6 at 11th level, and 5d6 at 16th level. After using your Tidal Breath, you can't use it again until you complete a short rest.

Languages

You can speak, read, and write Common and Draconic. Draconic is thought to be one of the oldest languages and is often used in the study of magic. The language sounds harsh to most other creatures and includes numerous hard consonants and sibilan

You can also speak aquatic, most races can understand aquatic, but ONLY the Azures and Azure dragonborn can SPEAK it

Previous Versions

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3/28/2024 6:51:08 PM
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