Homebrew Durakai Species Details

Physical Description: Durakai are stout and rugged humanoid beings, standing between 4 and 5 feet tall on average. They possess muscular frames, broad shoulders, and thick, sturdy limbs, reflecting their natural resilience and endurance. Their skin tones vary from deep earthy tones to rocky hues, often blending seamlessly with their mountainous or subterranean habitats. Durakai have distinctive facial features, including broad noses, bushy eyebrows, and pronounced jawlines, giving them a stern and determined appearance. Their eyes, typically dark and intense, radiate a sense of unwavering focus and determination.

Culture: Durakai culture revolves around principles of strength, resilience, and honor. They are renowned for their craftsmanship, particularly in the forging of weapons, armor, and tools from the raw materials of the earth. Durakai society places a high value on martial prowess and endurance, with warriors revered as protectors of their clans and communities. Clan loyalty and honor are paramount among Durakai, and they have a deep respect for tradition and ancestral heritage.

Durakai Traits

Durakai possess a natural resilience and toughness that sets them apart from other races. Their stout physiques grant them resistance to bludgeoning and piercing damage from non-magical weapons, reflecting their ability to endure. Additionally, they have developed an innate ability known as sacrifice strength allowing them to sacrifice their own hit points to increase the damage of their attacks

Enduring strength

Members of this race possess a toughened physique, granting them resistance to bludgeoning, slashing and piercing damage from non-magical weapons.

Sacrifice of strength

Once per short rest, members of the Durakai race can choose to sacrifice a portion of their own hit points to increase the damage of their next successful attack. They can sacrifice 5 hit points to add 1d6 extra damage to their next successful attack. Additionally, the maximum extra damage and the amount of hit points sacrificed increase with the character's level. For each additional damage dice added, the character must sacrifice one additional hit point. For example, to add 2d6 extra damage, a character must be at least level 2 and sacrifice 6 hit points instead of 5. Adjustments can be made based on balance considerations and the preferences of the DM.

Dumb as a brick tough as one

Your Constitution score increases by 2. But your intelligence goes down the same amount (note add the reduction yourself) and increases maximum of con by 2

Compressed muscles

you are tough and to be that way your body compressed it’s muscles your size in therefore medium. 

Darkvision

Accustomed to life underground, you have superior vision in dark and dim conditions. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.

Battle keen

Members of the Durakai race have a keen sense of battlefield tactics and resilience. They gain proficiency in insight Additionally, at 4th level, they gain expertise in insight, doubling their proficiency bonus for any ability check they make with it. Furthermore, they have advantage on saving throws against effects that would cause them to be restrained or incapacitated. (Con and str) and but every battle roll con save without Advantage if you roll 14 or lower you gain a point in  exhaustion

Comments

Posts Quoted:
Reply
Clear All Quotes