Homebrew Tawnon Species Details
Tawnon are very large humanoids. Standing at 8-10 feet tall, they often tower over humans and other races. They are usually peaceful, and mind their own business. They do their best to stay out of they way of the smaller races. Tawnons are nomads, they roam around the forests they inhabit, never staying in one place for too long. Wherever they stay, they make sure the flora and fauna are healthy and they never leave they area they stayed in worse condition then when they got there. They live either alone as sages; hermits, or live in enclaves: groupings of 15 to 30 Tawnon that roam together. Tawnons are fey, and are closely related to dryads. Referred to by xenophobic humans as leaf-lovers, Tawnons are usually not welcome in society, especially the farther you travel up north. Tawnons often have green, gray or brown skin (depending on where they live). Tawnons do not have body hair other than the hair on their head and therefore cannot grow beards. They wear their hair it long, and braid items into it as status symbols, such as twigs from the oldest tree in the forest, or nuggets of amber. Each enclave has a shaman that acts like a religious leader to guide them, it is most often the oldest Tawnon is the enclave. The shamans of each enclave meet once a year at the base of the mother tree to hold council. The leader of the council of shamans is the Ciallar, they are not a ruler or king so much as a religious leader. They when one dies, the oldest and wisest of the Shamans becomes the next. Tawnon live to be about 500 years old, but some live to be even 600 years old. Not much is known about the history of the Tawnon, as they pass it down through story and song, and do not write it down. Most Tawnon don't even know how to write, as they have no need for it.
Tawnon Traits
With Tawnons being so tall, the amount of physical punishment they can take increases too.Forest Knowledge
You have proficiency in Nature and Animal Handling.
Canopy Lightning
You have 30ft. of Darkvision
Chameleon Skin
Once per short or long rest, you can take a bonus action to hide in plain sight, as long as you are totally still. You are considered heavily obscured, but any action, bonus action, movement or reaction will end the effect. Requires concentration, lasts up to 10 minutes.
Ability Score Increase
You have +2 Strength and Wisdom, but -2 Charisma.
Comments