Homebrew Drakyn brass Species Details
Age. Drakyn reach maturity at 250 years and can easily live past a millennium without ill effects.
Alignment. Drakyn share or are within a alignment of their full-dragon parent.
A Drakyn's height is anything 6 to 9 feet, and weigh anything from 150 to 300 pounds. Your creature size is Medium.
Dragon Blood. Choose one type of dragon subrace. Your general alignment and appearance, as well as your damage resistance, breath weapon, and inheriting trait, will be determined by the dragon type.
Your parent is the most gregarious of the true dragons, brass dragons crave conversation, sunlight, and hot, dry climates. A brass dragon engages in conversations with thousands of creatures throughout its long life, accumulating a vast amount of information which it will gladly share for gifts of treasure. They are not fond of creatures presenting themselves only to leave before the conversation has even begun and will use their power to quickly incapacitate them so they may speak to them after they awaken bound. While they are fond of conversation if they believe they are being manipulated the dragon often responds in kind, treating a bout of mutual trickery as a game. Of all treasures, magic items that allow them to converse with interesting personalities such as an intelligent telepathic weapon or a magic lamp with a djinni bound inside it are among the greatest treasures a brass dragon can possess. They also are known for hiding their hoards of treasure in multiple hiding spots throughout their territory. As their spawn, you are naturally charismatic and a hoarder of information with a love for the hotter climate to some extent. You have brown hair and scales with matching brown and hazel eyes, though this may deviate depending on the human parent's features.
Draconic Alignment. Your parents alignment was chaotic good, and as such you lean towards this.
Drakyn brass Traits
Drakyn Traits Half-Humanoid, Half-Full-DragonDraconic resistance
Draconic Resistance. You are resistant to fire damage.
Natural Historian
Natural Historian. You are proficient in the History skill.
Natural Historian
Natural Historian. You are proficient in the History skill.
Sleeping Fire
Sleeping Fire. As an action, you can exhale a green fire thats fumes cause creatures to sleep in a 15-foot cone. Each creature in that area must succeed on a Constitution saving throw or take 1d6 fire damage before falling unconscious for 1 minute. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. This effect ends for a creature if the creature takes damage after falling unconscious or someone uses an action to wake it. The damage increases to 2d6 at 6th level, 3d6 at 11th level and 4d6 at 16th level. After you use your breath weapon, you can't use it again until you complete a short or long rest.
Ability score increase
Ability Score Increase. Your Constitution score increases by 2.
Darkvision
Darkvision. The senses of dragons are far stronger then that of humans and you share part of their hightened senses. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Language
Languages. You can speak, read, and write Common and Draconic
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
5/8/2024 3:21:26 AM
|
1
|
1
|
--
|
Coming Soon
|
Comments