Homebrew Evolved Night stalker (Fallout) Species Details
Night stalkers are the pre-war creations of Dr. Borous at Big MT, being genetic hybrids of rattlesnake and coyote DNA. Dr. Borous created them in order to preserve the DNA of rattlesnakes, which he believed to be on the verge of extinction. However, his memory was unclear, and he also suggested that it may have been because of a dare with Dr. Calis at X-13. Some time after the bombs dropped Dr. Adam Figgis would continue experimenting on the Night stalkers adding human DNA to the rattlesnake and coyote. This resulted in them becoming bipedal and gaining sapience. They then escaped along with feral Night stalkers and have spread across the wasteland.
Evolved Night stalker (Fallout) Traits
As a night stalker, you have the following racial traits.Ability Score Increase
You gain +2 Dexterity points and +1 Constitution point
languages
Your character can speak, read, and write Common and one other language that you and your DM agree is appropriate for the character. The Player’s Handbook offers a list of languages to choose from. The DM is free to modify that list for a campaign.
Creature Type
You are a Humanoid.
Size
You are Medium.
Speed
Your walking speed is 30 ft.
Darkvision
You can see in dim light within 60 ft. of you as if it were bright light and in darkness as if it were dim light, only discerning colors in that darkness as shades of gray.
Keen Smell
Thanks to your sensitive trunk, you have advantage on Wisdom (Perception), Wisdom (Survival), and Intelligence (Investigation) checks that involve smell.
Tail Rattle
You can emit a bone chilling rattle from your tail that frightens your enemies. As a bonus action you can rattle your tail. Enemies within 10 feet of you must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a short rest.
Poison Resilience
You have advantage on saving throws you make to avoid or end the poisoned condition on yourself. You also have resistance to poison damage.
Previous Versions
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5/9/2024 10:58:47 PM
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Coming Soon
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