Homebrew Echidna Species Details
A race of ancient warriors that thrived for glory and conquest in the past, which came to their downfall... There's not many of them left, but as their clans rises from the ashes of the warriors they were before, they are now reborn as Guardians and Protectors.
Echidnas are solitary and distant, and they are used to peaceful and wild enviroments, however, their warrior origins drive them to train their bodies and soul, not longer to conquer other nations, but themselves. Echidnas live for spirituality, nature, and the greater order of things, often finding themself fighting to protect temples in ruins to protect their legacy, and some unatural power.
They are tied to the extradimentional force of chaos, which gives them supernatural abilities, and extreme raw power.
Echidna Traits
Echidnas ahare the following Racial Traits:Crueature Type
Your creature type is humanoid
Age
Echidna mature and age at about the same rate as humans.
Alignment
Echidnas are protectors of nature and ancient relics and artifacts, they tend towards Lawful alignments.
Size
Size: Like most mobians, Echidnas most of the time don't grow past 5 feet tall, and they reach about 4 feet tall and some more inches when they reach adulthood. You are Medium or Small. You choose the size when you select this race, but if you start as small and grow over time you can choose if you undergo through a grow spurt one size once you become an adult.
Speed
Your base walking Speed is 35 feet.
You also have base burrowing Speed of 15 feet. This Speed can be increased with the Shovel Claw Item, which you are proeficient with and increases you burrowing speed up to twice as that fast. You can dig through earth and stone, but not metal, although equiping the Shovel Claws allows you to dig through metal and break stone, concrete and metal walls.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Spiked Knuckles
You have spiked fists that you can use to make unarmed strikes. When you hit with them, the strike deals 1d6 + your Strength modifier bludgeoning damage.
Empowered by the Guardians
You have proficiency in the Athletics skill, and you count as large creature when determining your carrying capacity and the weight you can push, drag, or lift.
Ability Score Increase
Your Strenght score increases by 2, and your Wisdom score increases by 1.
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