Homebrew Doppleganger Species Details
Dopplegangers are a unique people. They grow up extremely quickly. Some say the Dopplegangers are the result of a recent experiment gone wrong. Others say that the Dopplegangers have always existed in the shadows of society, preying upon the unperceptive. It is rare to find a Doppleganger in its true form with glassy silver skin and bright yellow eyes. Most Dopplegangers spend their days living as a copy of someone else that they've met so as to not raise suspicion among neighbors or friends. It is very rare that Dopplegangers would live in a group or society, but in such cases it is observed that they have a very unique perspective on identity, individuality, and self expression because they are free to express themselves and represent themselves to the fullest extent of their wishes.
Doppleganger Traits
Doppleganger.Ability Score Increase
Your Charisma score increases by 2. Your Dexterity score increases by 1.
Age
Dopplegangers reach maturity at age 5. Their maximum age is unknown.
Alignment
Dopplegangers vary widely in alignment, this is due to their flexibility in social settings, and quick learning.
Size
Dopplegangers stand between 5 and 6 feet tall and average about 200 pounds. Your size is Medium.
Speed
Your base walking speed is 40 ft.
Darkvision
You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can’t discern color in darkness, only shades of gray.
Surprise
If you surprise a creature and hit it with an attack on your first turn in combat, the attack deals an extra 2d6 damage to it. You can use this trait only once per combat.
Alternate Shape
Each morning you may change your appearance to replicate the appearance, sound, and size of a small or medium humanoid you have seen throughout your past. This may be an NPC or player introduced in-game within the past week, the DM may also have you make a history check to recall an NPC further from your past that may not be involved in the current immediate setting. Abilities like keen mind may make it so that a history check would no longer be necessary at DM discression.
You may only take on this Alternate Shape. You may revert to your true form at any time throughout the day as a bonus action. You may not take on a new Alternate Shape until the next morning.
When you become incapacitated your alternate shape fades immediately revealing your true form. Abilities like dispell magic and circle of truth also make you revert to your true form. Sleeping does not revert you to your true form.
Anyone wishing to investigate your Alternate Shape must succeed on an investigation check with a DC equivalent to 10 + your deception modifier to know that you are not the humanoid that you are replicating.
Sunlight Sensitivity
You have disadvantage on attack rolls and on Wisdom (Perception) checks that rely on sight when you, the target of your attack, or whatever you are trying to perceive is in direct sunlight.
Languages
You can speak, read, and write Common and one extra language of your choice. Dopplegangers typically learn the languages of other peoples they live near, including obscure dialects.
Previous Versions
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5/29/2019 12:05:36 PM
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5/29/2019 9:35:40 PM
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5/30/2019 12:14:21 PM
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6/13/2019 2:59:09 PM
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7/15/2019 3:12:35 PM
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