Homebrew Dreadplate Species Details

 Race Name: Dreadplate

Ability Score Increase: You get a choice to up your strength Charisma and constitution 3 times.

Age: Dreadplates are constructs infused with dark magic, and they do not age in the conventional sense. They can exist indefinitely unless destroyed.

Alignment: Dreadplates are often influenced by the dark magic used to create them, leading them toward chaotic or evil alignments, though exceptions exist.

Size: Dreadplates are large and imposing, standing between 7 and 8 feet tall. Your size is Large.

No Need for Sustenance: Dreadplates do not require food, water, or air to sustain themselves, as they are constructs infused with dark magic. This resilience allows them to endure in harsh environments and forgo the basic needs of living creatures.

Speed: Your base walking speed is 15 feet.

Living Armor: As a living suit of armor, your Armor Class equals 17 + your Dexterity modifier + your Constitution modifier. You can't wear armor.

Heavyweight: Due to your heavy construction, you sink like a stone in water, making it impossible for you to swim. You can still float, but you cannot move through water by swimming.

Fearless: You are immune to being frightened.

Enkindled Assimilation: When you touch a wearable item, you can invoke the power of the Enkindled, absorbing its magical properties into your being. The item is destroyed in the process, and you gain the benefits of its magical abilities. Additionally, your appearance subtly shifts and adapts to reflect the properties of the absorbed item, altering your form to match its essence. However, you do not gain any additional bonuses to your Armor Class from absorbed armor. This ability does not stack with other magical effects that grant similar benefits.

Languages: You can speak, read, and write Common and one other language of your choice. Dreadplates often learn the languages of their creators or the cultures they inhabit

Dreadplate Traits

Dreadplates are towering living suits of armor, forged from dark magic and animated by sinister forces. Standing between 7 and 8 feet tall, they require no sustenance and are immune to fear. With their imposing presence and ability to absorb magical properties from items, they are formidable adversaries on the battlefield.

Ability score

Ability Score Increase: You get a choice to up your strength charisma and constitution 3 times.

Age

Age: Dreadplates are constructs infused with dark magic, and they do not age in the conventional sense. They can exist indefinitely unless destroyed.

Alignment

Alignment: Dreadplates are often influenced by the dark magic used to create them, leading them toward chaotic or evil alignments, though exceptions exist.

Height

Size: Dreadplates are large and imposing, standing between 7 and 8 feet tall. Your size is Large.

No Need for Sustenance

No Need for Sustenance: Dreadplates do not require food, water, or air to sustain themselves, as they are constructs infused with dark magic. This resilience allows them to endure in harsh environments and forgo the basic needs of living creatures.

Speed

Speed: Your base walking speed is 15 feet.

Living Armor

Living Armor: As a living suit of armor, your Armor Class equals 17 + your strength modifier + your Constitution modifier. You can't wear armor.

Heavyweight

Heavyweight: Due to your heavy construction, you sink like a stone in water, making it impossible for you to swim.

Fearless

Fearless: You are immune to being frightened.

Enkindled Assimilation

Enkindled Assimilation: When you touch a wearable item, you can invoke the power of the Enkindled, absorbing its magical properties into your being. The item is destroyed in the process, and you gain the benefits of its magical abilities. Additionally, your appearance subtly shifts and adapts to reflect the properties of the absorbed item, altering your form to match its essence. However, you do not gain any additional bonuses to your Armor Class from absorbed armor. This ability does not stack with other magical effects that grant similar benefits.

Languages

Languages: You can speak, read, and write Common and one other language of your choice. Dreadplates often learn the languages of their creators or the cultures they inhabit

Previous Versions

Name Date Modified Views Adds Version Actions
5/18/2024 10:19:05 PM
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5/18/2024 11:20:37 PM
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