Homebrew Faun Species Details

Goat ears and tails, horns and legs like a goat separate Fauns from humans; as well as their predisposition. These Fey-ancestry humanoids are light-hearted and prone to taking it easy. They range in height from the shortest at 3.5 feet to the tallest at just over 6, with most at about 5.5, and they run the gamut of hair colours and styles. They are native to everywhere from steep mountain ranges to deep forests to wide-open plains and have adapted to their surroundings over long periods of time. They breed often and stay fertile most of their lives, having litters of 2-8 kids every decade or so. A Faun would be most contented working as a craftsman or researcher or farmer, though their innate nimbleness makes them fantastic hunters and fighters. Half-Faun children can be born with any, or none, of their faun parent's traits, but their aptitude for creativity generally shines through.

 

History is vague as to how exactly Fauns came to the world. Some Fauns are adamant that they descended from the High Sidhe Fey, or their ancestors were given their form by them as a reward for deeds done. Those who hate Fauns generally claim they were made through a magic-aided pairing of man and beast, though that's unlikely. Where they agree, though, is that Fauns must have some human heritage to look so much like them. They were some of the first civilized peoples, and their empires stretched all over the Planescape at a time; though that was long ago

 

Society

Modern Fauns find their places in eclectic and integrated societies as any of a thousand professions. Their kingdoms are generally social-centered, inclusive, and slow to war, but a credible threat is never ignored. Faun royalty and aristocracy pride themselves on their closeness to the people (whether or not they actually are is a different matter) and compassion for their people (real or feigned). They haven't forgotten their closeness with nature even through all the centuries of modernization and their cities are generally full of greenery with large parks and sometimes even ring-shaped cities with hundreds of acres of wild land in the center. Fauns are generally curious folk, with a common fascination with magic and ruins. Adventurers are common enough though not any more than their human companions, and find themselves naturally attracted to being rangers, druids, and rogues. Though they have a reputation for being wild partiers and free of inhibitions, Fauns are like most other races and just enjoy having a good time. Their light-hearted disposition can get them in trouble, though, and it's something they're cautioned against as children.

Faun Traits

Dex +2, Fey Ancestry, Charm Resistance, Immune to Magic Sleep,

Ability Score Increase

Your Dexterity score increases by 2.

Age

Fauns mature at about the same rate as humans, maturing at the age of 20. They can generally expect to live up to 150-500 years.

Alignment

Most are generally kind and gracious in nature, making them tend to be good, and do not usually stray towards either lawfulness or chaos.

Size

Fauns vary in build, some being stocky and wide, others being willowy and thin. Generally, your height will be around 4 or 5 feet. Your size is Medium.

Speed

Your base walking speed is 35 feet.

Darkvision

You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Trance

Fauns sleep very lightly compared to other races, remaining semiconscious, for 4 hours a day. After resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Artisans Tools

Fauns are naturally drawn to creating and crafting. You gain proficiency with one set of artisan tools of your choice.

Languages

You can speak, read and write Common and Sylvan.