Homebrew Halovian Species Details

Hiding and walking amongst the people of the land, they often hide their true selves out of respect for the common, not wishing to stand above them, though this isn't the case for all Halovians.

They are bringers of justice, order and harmony who make it their life goal to spread the good word to the good folk.

Halo and Wings

It's hard not to notice when it's there, but Halovians often choose to conceal their halos for various reasons. These halos float horizontally on top of their head or vertically behind them. The halos take shape and color a few years after birth and morph to eventually display the Halovian's personality and true self.

Just behind their ears, wings sprout from Halovians' heads. They can be of many shapes and sizes, but none are fit for flight.

Celestial Wardens

Halovians that do show themselves to others love nothing more than to preach the beauty of light, peace, harmony and order.

This celestial connection within them can allow them to manifest larger wings which sprout from the upper or lower back and allow flight.

Followers of Order, Harmony and Justice

Halovians are bound by their celestial heritage to follow either Ena, goddess of order, or Xipe, godess of harmony, while generally serving under Tyr, God of Justice.

Followers of Ena are lawful good, often seen wearing Ena's religious symbols (Golden eye) and believe in the ideal world peace being achieved via absolute order.

Followers of Xipe are chaotic good, often choosing to simply spread good word of Xipe's beliefs, and the concept of peace through freedom. Some followers do wear tatoos of Xipe's symbol (two connected puzzle pieces).

Halovians who have yet to decide tend to follow Tyr, who they say guides the Halovians to their destined path. All halovians have an innate sens of justice.

Rulers of the nest

Halovians are never really associated with common or poor folk. Instead, many halovians have a place within the higher society of a given settlement, some of which are even governed by a line of halovians. These halovian ruled societies are called "Nests", and the people within tend to follow the same god as the Halovian who governs them.

Halovian Names

Halovians throughout time have had many different naming conventions. Many Halovians choose to adopt human names in order to feel closer to their people. Others stick to the traditional angelic names of their celestial heritage: Gabriel, Uriel, Michael, Raphael, Sariel, Raguel, Remiel and so on.

HALOVIAN BACKGROUNDS

Backgrounds that are most appropriate for halovians include the outlander, the hermit, and the sage.

 

Halovian Traits

As a Halovian, you have racial traits in common with your three heritages. Being able to fly at high speed starting at 1st level is exceptionally effective in certain circumstances and exceedingly dangerous in others. As a result, playing an a Halovian requires special consideration by your DM.

Ability Score Increase

Your Dexterity score increases by 2, and your Wisdom score increases by 1.

Age

Halovians age similarly to humans up until their late twenties, where their celestial power will keep their body from maturing any further. However, you can still determine a halovian's age past this by looking at the color of their wings, which lose color as they age. Halovians effectively live up to 150 years, but some have crossed 200.

Alignment

Halovians are always good, because if they were ever to sin and bring evil upon another living being, they would be stripped of their abilities and become no different from an average human, a "fallen halovian". Halovians who follow a path of Order are more lawful, while Halovians who follow a path of Harmony are more chaotic. Some Halovians are neutral good, but this is often because they have yet to choose the other options.

Size

Halovians are about the same general size and weight as humans.

Speed

Your base walking speed is 30 feet.

Languages

You can speak, read, and write Common, Birdfolk, and Celestial.

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